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Oh man yeah, the hornets. They're definitely on the tougher side- an insane difficulty spike. Initially, they were a secret encounter, but I didn't see anyone exploring very much early on so I integrated it into the main progression, for better or worse.
Takes skill to beat that's for sure- it even puts me to the grindstone.
The invisible kankrelats are intentional, no worries, but thanks for bringing it up in case. That's a stress-inducing encounter trying to remember their positions from their shots to navigate through for the life slot (or via their movement sound by purchasing an Invisibility from the tower).
Thanks for sharing !
The Kankrelats in level 4 (after the yellow door) are also invisible, for some reason.
I do have some issues with the map such as lack of considerable checkpoints (mainly after getting the yellow key, it's so mildly inconvenient to get to the hornets and die)
I would love to see what you have to offer in the future.
I could see myself coming back to this as a standalone game with proper licensing at some point in the future. That'd be lit !