RimWorld

RimWorld

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Mechanite Forge
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Mod, 1.3, 1.4, 1.5
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632.868 KB
Jul 27, 2021 @ 11:57pm
Jun 27, 2024 @ 2:12am
5 Change Notes ( view )

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Mechanite Forge

Description
Exploring mechanites beyond just Luciferum.
Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels.

*Bastion is a drug which let your colonists stand their ground better by repelling any incoming damage much like a personal shield. Also the flankers best friend in their arsenal. Be sure to take cover when it breaks!

*Seraphium is a wonder drug that greatly increase the fortitude of your colonists by allowing them to take on disease like a champ, clot their wounds during battle and over a quadrum regrow lost limbs and organs. There is a catch though when regrowing lost bits; It hurts. A LOT!

*Trollbood which let you regenerate wounds on the fly, even old scars! Perfect companion drug to Seraphium.

*Addiction purifier will make even the most immersed junkie drug free at first use. Also helps your colonists stop dealing with the devil.

*Herculium and Peithium are benign mechanites of the fibrous and sensory mechanite diseases. They also act as a cure if they are taken after being infected with fibrous or sensory mechanites.

Secondary usage of the Mechanite Forge let you manufacture neutroamine and plasteel with appropriate research.

27/07/2021
Updated to 1.3 (I've removed support for 1.0, 1.1 & 1.2 as i'm not sure if the latest updates are compatible)

28/08/2021
Added (x hrs) to Herculium & Peithium like Penoxycyline has (2 days~ ish) as requested by comments.
Added "allowMixingIngredients" to the Synthesize Neutroamine recipe as requested by VonArens.

22/10/2022
Updated to 1.4

23/10/2022
Fixed non issue bug with an optional variable in method not being declared.
Hid mod menu as it's still in work (my bad!)
Hid debug messages

27/06/2024
Updated to 1.5
Mechanite Forge graphics update and sizing changes to make it fit Rimworld better
Mechanites can now stack, new graphics for stacks.

I've reverted the settings menu as i had some issues, not tested on Anomaly as i don't own it.

Hopefully this should work alright, don't post issues without a hugslib log otherwise it get's deleted.

I might add more in the future (Feel free to suggest). Uploaded with Horologium's permission.

Credits:
Trinity - Updated to 1.3, 1.4 and 1.5
Horologium - Updating and restoring mod from B18 to 1.2.
ChJees – Concept, C# & XML (original)
Xen - Art


69 Comments
Neosuduno Apr 17 @ 8:15pm 
Not gonna lie, the 3x5 size of the forge makes it too unwieldy to use in any serious game. there is a reason that the fabrication bench is only 2x5, and that is so it is not too obstructive.
Latex Santa Jul 14, 2024 @ 5:05am 
@Trinity
I missed this mod so much. I cannot believe that I missed this update. Thanks, man!
TracerFoxTEK Jun 27, 2024 @ 2:32pm 
Woot! Glad to be able to use this again. Immortal, regenerating badasses are go!
Trinity  [author] Jun 27, 2024 @ 12:16pm 
@frickheckcrud - You need to read the description, provide a hugslib log or i won't help in the future. If it's still saying it's 1.4 then you haven't updated properly, i've just freshly downloaded from steam and it's saying 1.5.
frickheckcrud Jun 27, 2024 @ 11:57am 
im experiencing a major issue. adding this mod to my list is causing zero factions to spawn on the map when i make a new world. also the mod is still registered as a 1.4 mod
The last Eternal Jun 27, 2024 @ 10:31am 
YES YES YES YES YES Thank you !!!! Love this mod you are ultra based. Thanks for making my week!!! <3
frickheckcrud Jun 27, 2024 @ 9:09am 
based update
Therion_TheRuiner Jun 27, 2024 @ 3:04am 
This is one of my favourite mods, thank you for your work!
Trinity  [author] Jun 27, 2024 @ 2:16am 
1.5 Update is out with some shiny new graphics for the forge, mechanites now have a stack-able graphics. Shouldn't be any issues but i'll be working on proper compatibility and implementing QOL from the comments over the next few weeks.
The last Eternal Jun 19, 2024 @ 10:12am 
so still no update as of yet? :(