RimWorld

RimWorld

130 ratings
SRTS Expanded - Battlestar Galactica
5
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
7.687 MB
Jul 27, 2021 @ 8:39am
Oct 22, 2022 @ 5:04pm
5 Change Notes ( view )

Subscribe to download
SRTS Expanded - Battlestar Galactica

Description




This mod adds ships from the Battlestar Galactica universe to SRTS Expanded. All ships have their own characteristics, size, speed, fuel capacity, power supply, and so on.

This mod is an add-on, which means that none of the original SRTS Expanded textures have been replaced.

All ships are searchable from the SRTS bar on the research page.








Ships included:

Viper Mark I
Viper Mark II (New Sexy HD 3D retexture)
Viper Mark VII
Cylon Raider
Colonial Raptor (New Sexy HD 3D retexture)

Ships in development:

Viper Mark III (Design Phase)
Cylon Heavy Raider (Design Phase)
Colonial One (Design Phase)
Other ships from TOS (Looking for documentation)








All textures are my own, everything based on official documentation from the BSG TV series (2004). Everyone is free to use the content of this mod as they see fit.







47 Comments
Kotori Apr 18 @ 5:53am 
A vehicle framework version using these models would be great
Zachita Mar 23 @ 8:24am 
Wow this looks amazing... Does it work in 1.5?
Rex705 Jul 2, 2024 @ 5:18am 
Got my vote for a 1.5 update this mod looks great.
Я з Донбасу Jun 18, 2024 @ 5:28am 
1.5 ?
heymegalodon Apr 28, 2024 @ 2:19pm 
1.5 update please
Chazz Hazzard Apr 20, 2024 @ 1:52pm 
would love to see a 1.5 update
Emberbuck Jan 18, 2024 @ 4:00pm 
is there any plans to port this is Aerocraft and/or vehicle framework?
Cinkciarz Adam Jan 14, 2024 @ 2:30pm 
@Red Star & @Cuddle Cock
There is conflict between SRTS and Carryall mod
Damion Wolf Aug 2, 2023 @ 11:39am 
Same issue as Red Star. I accidentally duplicated, like, six or seven of the Raiders before realizing what happened. They were loaded with vanilla incendiary and high explosive bombs keyed in for a precision strike.
Sen'val Dec 23, 2022 @ 6:24pm 
Any way to get the fighters go have a bit more weight limit? Using another mod that adds additional bomb types, but they get kind of heavy. Or if you could give me some tips on what I need to change as this is literally just me wanting to carry bigger bombs with a fighter. Any feedback would be nice.

(Also side note, all 3 versions of the Viper (I, II, VII) have exactly 170 Mass Capacity even though they have capacity on their info pages)