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321:11:749 4 AbilityMatcher Action not Valid: steve_wilderness_shipsInTheNight: {possible=false, complete=false, failTarget=folk1, message='an error occurred while choosing matches!'}, target {AbilityTarget{role=folk1, type=LEGACY_HERO_ANY, choose=BY_SCORE}, matches=25, choices=[]} failed because an error occurred while choosing matches!
321:11:749 3 ActionSystem validation error while processing action steve_wilderness_shipsInTheNight: ErrorPayload{code='2023', params=[]}
321:11:771 4 ActionSystem Impossible blocking event; executing. steve_wilderness_shipsInTheNight
321:12:489 5 LegacyDesktop exiting due to fatal runtime error java.lang.NullPointerException
In the mod folder (assets -> text -> effects), you can find the .properties-files of your events; they will most probably all end on the same suffix, something like _DE or en_GB. For your mod to work correctly, you will have to delete those - and only those - letters.