Satisfactory

Satisfactory

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Trains: spiral elevators
Von Azaol
Make your train go up/down using a 48m x 48m spiral
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Step 1: Pick the location
In this guided example, we'll spin around a game decor, but you can safely create your spiral in the middle of nowhere.




Centered foundation
Place a foundation at the center of your soon-to-be train elevator.




Centered checker
Optional: you can create a 4x4 square to check you're correctly centered.
Tip: Place a Walkway to adjust the outer foundation position more precisely.

Step 2: Place guiding materials
Create a vertical axis on top of your centered foundation. Then remove one in two foundation.




Pick a rotation direction
Place a Walkway on the side of a foundation, making sure you rotate left/right each time you go up/down.




Resting arms
Place 2 Foundations next to each Walkway you just added.

Step 3: Place the rails
Add 8m x 2m Ramps at the edge of each of each resting arm.




Help rail
Use a first straight rail stopping in the middle of the first Ramp.




Bends
Place the turns by positioning the end edge of the Rail 1m away from the center of the Ramp going out of the spiral's center.




Repeat.



Last bend
You can place the last Rail end edge at the center of the last Ramp or at the center of the Foundation beneath depending on where your Rail goes next.

Step 4: Polish
You can now remove all the unwanted Foundations and replace the Ramps by Up Corner Ramp 8m x 2m if you will.




Final check
Give a look from different places to make sure everything is well aligned




Test
Confirm everything works as expected by adding a small Train to it.

Notes and tips
This guide provides the steps to create the smallest spiral possible using vanilla (unmodded) game content on update 4 of the eary access game (last tested with v0.4.2.10).

It is possible to create larger spirals. You can suggest and ask for other guidance sizes in the comments.


If you want to use any Wall or different Foundation, make sure to place them before adding the Rails to avoid losing time removing and re-adding any object.



If this was of any use, consider granting a thumbs-up, a star or a comment!
Q&A
Answers to questions from the comment section will be written here to help you everyone finding them without having to get through all of them!
Changelog
  • 2022/04/28: set guide language to English
  • 2021/07/30: polishing a little
  • 2021/07/25: improve layout for mobile devices
  • 2021/07/25: guide creation
14 Kommentare
SkyGod 25. Mai 2024 um 10:53 
my parabens your craft
Azaol  [Autor] 20. Aug. 2023 um 6:55 
Thanks for the suggestion! I might just add a section for it in my next guide whenever I get into it =D
really legendarier Sage 19. Aug. 2023 um 21:41 
next guide you should do hyper tubes
Azaol  [Autor] 10. Apr. 2023 um 14:31 
Thanks!
zkrotzer2014 7. Apr. 2023 um 15:15 
that look's cool
Elganif 7. Feb. 2023 um 23:46 
This was the method I used to build my helix for lifting water to my nuclear plant. It works great and looks great.
redesiigner 4. Nov. 2022 um 9:43 
Hey, thanks for your guide. I'll always build two inside another for two way traffic :)
ramonpontes 17. Mai 2022 um 7:29 
Hey, nice setup. It is really useful specially when you need to elevate fluid resources (better than using pipes and pumps)

About conveyor belts, I don't think it would be effective to use them in a circle shaped way. It would be best if you just use conveyor lifts, and link them together until the top.

For pipes, you can just put the pipe supports on the wall, and adjust them to the vertical position, so no curves are really necessary.
Azaol  [Autor] 11. Mai 2022 um 18:02 
This is an interesting question. On the top of my head, it would work for belt (or at least it would be not elegant to my taste) and could work with pipes.

Basically, each end of a belt need to be landed on a horizontal connector (such as a pole or a conveyor wall). So you wont be able to get a gentle curve and would end up getting a sort of roller coaster steps looking circle. I don't like it but why not!

On the other hand, pipes get a variety a building modes and can start/end on a non vertical/horizontal angle. So using the Noodle or Conveyor_2D mode, with the correct radius might end up giving an awesome looking result! Pipeline support could even be removed... :cwat:
Though, considering a heading up fluid, including Pump could make it a great challenge!


Let me know if you need help with the investigation :happy_creep:
SamzGm 11. Mai 2022 um 9:02 
would this work with pipes and belts?