Tabletop Simulator

Tabletop Simulator

Not enough ratings
TTRPG MiniHUD
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
444.621 KB
Jul 24, 2021 @ 5:32pm
Jun 16, 2022 @ 5:45am
7 Change Notes ( view )

Subscribe to download
TTRPG MiniHUD

Description
Based on ThatRobHuman's "Miniature HUD Utility" mod.

Two injectors are in this mod: "MiniHUD Injector" is just ThatRobHuman's, but with the preset function fixed (Unfortunately it relied on server calls to generate the necessary scripts and that no longer works, so it will remain broken for the forseable future).

The other one, "TTRPG MiniHUD", has an additional function. Each bar has, on each side, a field where one can input a numeric value and it will substract/add that quantity from the bar total. This has been done with RPGs in mind, so that it is not necessary to click +1 twenty times or open the configuration panel and manually change the number.

"TTRPG MiniHUD" is compatible with the "MiniHUD Control Panel". Also, since it doesn't make Webrequests, it works offline and should do as a backup in case ThatRobHuman's server goes down. As a downside, it only incorporates the BARS and MARKERS modules.

Feel free to report any bugs you may find.

-- Update 30 Jan 2022:
Added TTRPG MiniHUD v2, which can rotate the HUD so if faces different directions with respect to the object it is being injected into. As a downside, the settings menu gets a bit wonky if one adds more than 10 bars because that's just how XML is. If that is important for you consider using v1.

-- Update 31 Jan 2022:
It seems the original mod is not accesible on steam anymore. The page is archived in the Wayback Machine[web.archive.org]. Please refer to that for instructions on the original mod.

-- Update 16 June 2022:
The original MiniHUD Injector is now broken and with it all modules except for BARS and MARKERS, which can still be used with any version of TTRPG MiniHUD Injector.

-- Update 19 June 2022:
From Feedback and bug reports thread.
Originally posted by Zyravek:
Ok, I've managed how to use Markers. First of all, you need marker. For example you can search in workshop for something like this DnD 5e Condition Markers for Miniature HUD Utility. Second thing you need to do is to take marker and throw it on top of your token with enabled markers and on collision it will appear in your token. If you want to create your own marker you will need to copy-paste existing marker, open its script and change image link to your image, color to color you want and its name to appropriate name. That's all folks. Would be appreciated if dev include these steps into the description.ːfaerieː

Ok, one more thing that can be useful. If you want the color of the marker be the same with png use White color parameter (color = "#FFFFFF" )
Popular Discussions View All (1)
6
Jul 9, 2022 @ 4:29am
Feedback and bug reports
Thinnest
32 Comments
raultiberiu Dec 15, 2022 @ 3:51am 
The TTRPG MiniHUD has been reworked to some extent and can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2902040892
raultiberiu Jul 9, 2022 @ 4:25am 
If anyone is working on this mod, I can help with testing.
Cmdr Brannick Jun 25, 2022 @ 3:34pm 
Really love this mod. I do holpe you're able to get all the old things added to the new one. e.g. Flags and attack rings etc.
raultiberiu Jun 25, 2022 @ 5:51am 
Also, apparently ThatRobHuman has a github with his files for the injector.
https://github.com/RobMayer/TTSLibrary/tree/master/utility

Maybe it helps?
raultiberiu Jun 25, 2022 @ 5:36am 
I have checked around and only the guys that did a mod for Warhammer BattleScribe managed to do a thing to add round auras to their miniatures.
Any chance this functionality can be added in the future, to include round and square auras? I would pay for that, in all honesty.

I am disappointed when people create something amazing and then the service gets busted because the server is down and no one did a backup. We don't deserve nice things ... :steamthumbsdown::steamsad:
Thinnest  [author] Jun 25, 2022 @ 5:13am 
Unfortunately I would have to reverse engineer how the code injected was generated and since the server is no longer answering calls it would be impossible to do.
raultiberiu Jun 25, 2022 @ 4:54am 
Is there any chance you can add the Aura functionality? I am using it to determine area of effect for D&D games.
K K Jun 18, 2022 @ 9:29am 
Thank you! Did not expect miniHud to be broken...
Thinnest  [author] Jun 18, 2022 @ 3:57am 
I'm unsure what "upside down" means here, but if you mean that the bars are facing the wrong direction then you can use v2 and rotate the bars 180 degrees.