Garry's Mod

Garry's Mod

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TTT DeadRinger
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun
File Size
Posted
Updated
6.038 MB
Apr 30, 2014 @ 5:47am
Mar 10 @ 5:10am
12 Change Notes ( view )

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TTT DeadRinger

Description


- This is a DeadRinger SWEP for Trouble in Terrorist Town -

It's converted into TTT by myself from the DeadRinger SWEP of [Emp'G]Niandra Lades. I asked her if i could Upload it and She confirmed.


NOTES :

- If you have a edited sb_main.lua or sb_team.lua ( an addon that changes the scoreboard ), this addon will reset them, cause i included new ones to make the scoreboard working!



> HOW DOES IT WORK? <

- You buy it in the Traitor Shop and select it like a Weapon.
- You activate it with the Primaryattack and the Hud on the left will be shown.
- Now, if the Clock is full and you take Damage ( regardless of type ) it will Spawn an Unidentified Body and you get Invisible for every one.
- Everyone can Identify your fake corpse now.
- Now you can get Visible in 3 ways. 1.) You click Secondaryattack 2.) The clock time is over 3.) You die.
- When you get Visible again you can shoot instandly. Also your fake corpse will be reseted. ( that means for the corpse and the scoreboard! ).
- Now the clock will recharge. In this time you can't deactivate the DeadRinger. First when it is full again.
- It stays now active until you deactivate it. When it is full again you can get hurt and the next fake corpse will spawn.


> DEFAULT THINGS <

! It only deactivates the Avatar of EVERY corpse wich you want to Identify. Indifferent fake or real. The Picture will be the simple ID Icon !
( not for the LastID, Scoreboard, Voice Avatar and so on. = example : when the Detective identifies a real corpse he will still see the Avatar of the person wich he saw at last. This Works also for the DeathFaker! ).

- Only buyable for the Traitor.
- It's not droppable.
- Only one time buyable for every Round by every Traitor.


> THINGS TO KNOW <

- The first Hit you get, when the clock is full and the DeadRinger active, the Damage will be reduced by 20%.
- When you get Invisible :
= Other Traitor can still see the Traitor Button over your Head.
= You can still change your Weapon, but can't shoot until you get Visible again.
= Other Traitor can see in the scoreboard that you are Missing in Action.
= You are completely invisible. You can only see your own Hands and your Weapon is transparent.
= You can still take damage!.
= When anyone looks at you, he can still see your name at his Crosshair. ( not when u got an active disguiser ).
- The DeadRinger stay active until you deactivate him. You have to select him and click the Secondaryattack.
- The DeadRinger plays a short Sound, when you activate him and everyone else can hear it!
- When someone press the "Call Detective" button on the fake corpse it will be shown for the Detective, but will not be reseted when the corpse disappears. ( I thought this could be very useful to entice the Detective to a place wich you want and surprise him :D: ).
- When you buy the DeadRinger at first, you can't buy the DeathFaker. But when you buy the DeathFaker first and place the fake corpse, you will be able to buy the DeadRinger after it. BUT when you activate now the DeadRinger and get hit, you spawn a second fake corpse. When someone identifies the DeathFaker corpse first and then your DeadRinger corpse get Identified, the Scoreboard get reseted after you get Visible again, so your DeathFaker corpse is useless.
- If you have selected the DeadRinger no one will see that you have it in your hands.
- Don't forget to switch off your Flashlight, the Flashlight will be visible for everyone ( also when you get invisible ).


> WHAT ABOUT THE FAKECORPSE <

- First Unidentified
- Can be Identified and it will be shown in the Scoreboard ( confirmed death ).
- Will show always : This Person was Innocent and get killed with a Headshot and a Random Weapon. ( so if someone shoot you with the M16, he identifies the fake corpse and it is called this person was shot by a Shotgun, he should know now it is fake )
- After Invisibility, the corpse get reseted ( that means also for the Scoreboard! )
- When more than one Traitor buy the DeadRinger, activate it, get hurt and spawn a fake corpse : only your own corpse get reseted when you get visible again.
- There is no DNA on the corpse.
- Binoculars work on the corpse but the Visualizer won't show anything!


> WHAT ABOUT THE MODELS <

- When you have subscribed this addon and start a Server, everyone who don't have this addon will automatically download the models and textures. ( everyone who have also subscribed it, needn't to download them )
- If you want FAST-DL you only need to add " resource.AddWorkshop(254779132) " without the " quote in your Steam\SteamApps\common\GarrysMod\garrysmod\lua\autorun\server\workshop.lua. ( if you don't have this lua, just create it with the right mouse in the folder, click new txt and rename the new.txt into workshop.lua and add the text. You can open a .lua file easily with the editor ).




Instead of all notes, I hope you all will have a lot of Fun with this Workshop-Item! It took so much time :D:

Greetings Porter
118 Comments
Porter  [author] Mar 10 @ 5:21am 
Fixed cl_init.lua:15 Bug
dhkatz Feb 4 @ 1:17am 
I've created an updated version which supports TTT and TTT2 here https://steamcommunity.com/sharedfiles/filedetails/?id=3074845055
Dragonrider0705 Jan 26, 2023 @ 3:08pm 
i get the same Error as Bexxii how can i fix it?
bill22216 Dec 22, 2022 @ 7:11pm 
Please help, i get an error...

[ttt_deadringer_254779132] gamemodes/terrortown/gamemode/scoring_shd.lua:5: attempt to index global 'CLSCORE' (a nil value)
1. unknown - gamemodes/terrortown/gamemode/scoring_shd.lua:5
2. include - [C]:-1
3. unknown - addons/ttt_deadringer_254779132/lua/terrortown/gamemode/cl_init.lua:15
U-511 Yuu #BestSubmarine Dec 20, 2022 @ 10:50am 
Can you update this mod to work with TTT2?
AlliwantforChristmasisajetpack Jun 22, 2022 @ 1:27pm 
sandbox
Xenios Apr 28, 2022 @ 9:40am 
[TTT DeadRinger] gamemodes/terrortown/gamemode/scoring_shd.lua:5: attempt to index global 'CLSCORE' (a nil value)
1. unknown - gamemodes/terrortown/gamemode/scoring_shd.lua:5
2. include - [C]:-1
3. unknown - lua/terrortown/gamemode/cl_init.lua:15
vlados Jun 1, 2021 @ 5:25am 
не работает
Porter  [author] Jan 30, 2021 @ 5:57am 
Fixed shared.lua:235 Bug
Elry Jan 15, 2021 @ 12:12pm 
[PLAYERNAME] Lua Error:
[TTT DeadRinger] Trying to remove server entity deadringer#54 on client!
1. unknown - gamemodes/terrortown/entities/weapons/weapon_ttt_dead_ringer/shared.lua:235