Tabletop Simulator

Tabletop Simulator

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Foxhole - Weapon Models
   
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Jul 2, 2021 @ 2:48am
Nov 25, 2021 @ 12:59am
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Foxhole - Weapon Models

In 1 collection by RobotSpark
Foxhole Mods for Tabletop Simulator
12 items
Description
THESE MODELS ARE UPLOADED WITH PERMISSION FROM THEIR ORIGINAL CREATOR:
  • Siege Camp, creators of Foxhole. FOXHOLE is a trademark of Siege Camp and is used under license.

This mod is a collection of all of the weapon and tool models currently in the game Foxhole*, an MMO focused around persistent warfare set in its own WWI/WWII-inspired universe. These models are separated into three categories - Neutral, Warden, and Colonial - and include the official in-game description for each weapon.

This mod aims to serve a different purpose than my other mods. I have found that a lot of the users of my mod use the models as references for creating Foxhole-related art instead of for wargaming, and while I have made many provisions and features for those using the models for wargaming very little attention has been paid to those using it as references - until now.

While none of the models in this mod are exclusive to this mod (except for the fences of the scaling pit, but they will soon be available in other mods) they are all "unique" in that they are not exported facing any certain angle to fit a soldier's animations and all have hitboxes that match their actual mesh. In the other mods, hitboxes were assigned to avoid unwanted collisions in wargaming, but using the weapons as references when not being held by infantry was cumbersome and unintuitive.

This mod also fixes the issue of most weapons being too small by adding a scaling pit - simply place any of the weapons inside of it and press a number to change the size! While this is possible with the + and - keys, or using the gizmo, this is meant to be a user-friendly way to quickly change the size of the weapons.

*This includes models only accessible through the game's files. Not every weapon or tool in the game is currently included, as this mod will be gradually updated.

To keep up to date with progress on this mod and others like it, join the discord at https://discord.gg/t3Ynj78wVe

I wanted to give a huge thanks to the following people for helping this mod happen:
  • Peridot - Helped me get started and 'pioneered' the importing process for Tabletop Simulator. Although much of her original work isn't in the mod, it's that work that made this mod possible.
  • LiquidPopsicle - Responsible for a lot of the legal work behind this mod, which allows it to exist in the first place!
  • enges44 - Came up with the idea for this mod, and is therefore largely responsible for it existing.
  • nooba - A developer at Siege Camp who helped us legalise this mod and provided constant encouragement and support on behalf of Siege Camp.

Most Recent Update - V1.2.0
  • Added "Typhon" ra.XII
  • Added Ahti Model 2
  • Added Cutler Foebreaker
  • Added Lamentum mm.IV
  • Added Malone Ratcatcher MK.1
  • Added scripting to prevent models from moving while loading the mod
  • Reclassified Ferro 879 as Colonial
  • Moved weapons to maintain alphabetical order