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Got an offer for you though. I can AI up-sample the images to the maximum TTS allows - 10k pixels wide. And with reasonable and unnoticeable compression bring the file size down to just 1mb over your current versions. I just did a test and the results look fantastic. Didn't notice any performance impact. Would you be interested? Quoeiza#4098 on Discord if you wanna contact me.
All the issues should be resolved now.
In regards to the modular tiles: they need to be locked in order to place figures/objects inside. If you unlock them while there other objects inside, they go flying.
A tip: if you want to add furniture and things permanently to individual modules grab the interior stuff you need from this workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=2264201035
Place furniture/decorations etc into the modular tiles while they are locked. when you are happy with the look you can use the link function (looks like a chain) to weld objects to the modular tiles. That way you can unlock the entire module and move it around, without things flying off.
* When I first load the mod, two objects come up apparently looking for files on your hard-drive instead of an Internet accessible site (like Steam).
- Custom Tile: file:///F:\Users\Jonathan\Desktop\Board games\STAR WARS\STAR WARS\STAR WARS\MODELS\Terrain projects\terrain4.png
- Custom Background: file:///C:\Users\Draugtroll\Downloads\Omega Canis.PNG
* The Doors bag is empty.
* Two of the tileset bags contain objects that other objects (like minis) will not drop into until it is changed into the Fog of War state.
- Imperial base modules
- Outer rim modules
The INTERIOR MODULES WITH FOG bag, and the one with the copper colored interiors seem to work fine, as do the cool pre-made maps. I don't know if this is stuff you can fix, but if you can, that would be awesome!