Don't Starve Together

Don't Starve Together

128 ratings
Refillable Staffs and Amulets
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Jun 24, 2021 @ 11:05am
Oct 7, 2021 @ 6:11pm
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Refillable Staffs and Amulets

Description

1. Staffs and amulets can be refilled
- Use nightmare fuel or specific gems to refill staffs and amulets to restore their durability.
- You can set the refill value for each nightmare fuel.
- You can also set whether to reduce the refill value for rare equipment (rare equipment refers to Moon Caller's Staff and equipment that requires Yellow Gem, Orange Gem, or Green Gem to craft).
- Since Magiluminescence is the only amulet that can be refilled in the original game, and some players reported that they prefer the official refill rate (37.5%) for it, this mod specifically supports players to refill the Magiluminescence in the rate of 37.5%/Nightmare Fuel (this rate will not be affected by the refill rate reduction). Note that this is only for the case of using Nightmare Fuel as material, the refill rate of the Yellow Gem is still 100%.

2. Staffs and amulets can be more durable or destructible
- You can change the maximum durability of the staffs and amulets (the equipment won't lose durability when the maximum durability is set to infinity).

3. Staffs and amulets can be retained when the durability is exhausted
- Staffs and amulets with zero durability can still exist, but they will lose all functions (including haunting related functions, which means the Life Giving Amulet with zero durability can not revive player). They are still repairable, and their functions will return after refilling.

When using gems as materials for refilling, the refill value is constant 100%, but gem can only refill the equipment with corresponding colour (for example, Red Gem can only refill Fire Staff and Life Giving Amulet, Iridescent Gem can only refill Moon Caller's Staff, etc).

You can stipulate the minimum consumption of the equipment so it can not be used when the remaining number of uses is less than one. You can restart using it when you charge its remaining usage to one or more.

For balance considerations, you can set whether the Green Gem Items (Deconstruction Staff and Construction Amulet) are affected by the mod.

If you have any suggestions or feedback, feel free to leave a message in the comment area, thanks!

47 Comments
Phoenicem Feb 23 @ 8:12am 
The mod is working and the idea is awesome, thank you!
I wonder why original game doesn't use this mechanic though -_-
Eshka Feb 23 @ 3:50am 
does not work
Dionisio03 May 18, 2023 @ 10:23pm 
i suggest adding an option for every amulet and staves, so each one is either refillable with nightmare fuel and gems / only gems / not refillable at all
HerClaire'sBlood Mar 26, 2023 @ 12:52pm 
Could i suggest an option toggle for the character's speach? It's pretty annoying when my characters talk while refueling stuff. Otherwise good mod
Areoma Jan 2, 2023 @ 3:46am 
Life giving amulet gone after revive, is this bug or not?
Pliosauroidea Oct 11, 2022 @ 8:44am 
魔光护符在耐久用尽后,使用梦魇燃料充能并不能使其重新可以佩戴,必须重新进入多人世界(或许是重启?我开的多人只有我一个人)后才能正常佩戴
ashura6594 Sep 24, 2022 @ 12:44pm 
This is a good mod, but the Bluegem amulet cannot refill, please fix it, thanks.
Kiyo Aug 27, 2022 @ 9:16pm 
发现bug:跳世界、重进游戏等行为导致重新加载世界后,0%护身符会变成生效状态,然后就无限使用了
U Jul 22, 2022 @ 4:35am 
那个宣告功能总感觉怪怪的可以变成自定义是否宣告吗?
The_Final_SAMIrai May 4, 2022 @ 3:17pm 
Totally fair, just a thought. if I knew lua at all Id do it myself. But alas, I do not.

However, I would like to ask if we could we get some more options to be able to tweak items individually. Id love to be able to tweak the refill rate per item. I might want to make one green item refuelable but very expensively, not the other. Have The life amulet more expensive then the cold amulet to refuel at least makes sense to me. Having the one static number isnt great.

again, just a thought.