RimWorld

RimWorld

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Radioisotope Thermoelectric Generator
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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22.6.2021 klo 3.52
13.6. klo 20.08
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Radioisotope Thermoelectric Generator

Kuvaus
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons...
But besides? Uranium is not widely using in our colony life...

"then why can't we generate electricity using uranium?"

With the discovery of a physical law called the Seebeck effect, the idea of rimworld colonists finally came true.

"yes, now we can generate electricity using uranium!"



Added Two types of RTG which will unlock after researched the Microelectronics.

if you have any issue using the mod please report in
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also if you like my works and are willing to support me.
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23.9.2021 klo 8.43
TÄRKEÄ: To clear some confusion.Diference between different electric generators using nuclear fuel.
Fisherman_56
69 kommenttia
Farbott 13.7. klo 17.31 
Weather effects seem to apply on it even indoors, snow is showing unless thats camera radiation
master-gutym 30.6. klo 20.16 
soviets are doing good with this one, literally a full lifetime powerbeacon haha
RAD EMERALD 21.6. klo 8.52 
THANK DUDE!
Wormaw 4.5. klo 9.53 
Hello, what is a mod to make the texture of the ground on the presentation image, Thank you in advance
Ramdom 5.3. klo 14.14 
So, does this mod have compatiblity with fortification: nuclear dawn ?
Are these two seperate mods or do these two RTG can run on enriched uranium ?
Kokorocodon 19.10.2024 klo 22.26 
Cool how it doesn't conflict with the purpose of rimatomics since both generators work with different concepts.
Maya 7.2.2024 klo 12.31 
A well made RTG wouldn't emit enough radiation to be harmful, especially one running on natural uranium, there's also the fact that the only radiation that would get through an RTG would be gamma rays which are harmful in large amounts, but would be insignificant in the amounts produced by any RTG running on fuels with relatively low radioactivity
KIT_KATTEN 7.2.2024 klo 5.44 
hey can you make it compatible with dubs rimatomics so they produce radiation
Tilldays 11.12.2023 klo 17.41 
Is this mod working as intended? I see the power production fluctuating constantly and I'm not sure if it's intentional.
N/A 7.12.2023 klo 22.02 
for anyone else wondering where the uranium used to build the generator went when it's finished, add <initialFuelPercent>1</initialFuelPercent> inside <li Class="CompProperties_Refuelable"> </li> and it will start with full fuel.