Kenshi
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Crab Tournament FIX
   
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176.025 KB
Jun 18, 2021 @ 10:20am
1 Change Note ( view )

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Crab Tournament FIX

In 2 collections by SCARaw
SCARaw Mods collection
28 items
Essentials only
16 items
Description
This is my attempt to fix crab tournament looping bug and made whole event play nice and smothly
Description: 
  • Mod change conditions of winning each round in Crab Tournament
  • Mod also change trigger conditions slightly which should made event trigger for not-allied player easier
  • Crabbers don't need to reach your outpost you can obliterate them on the run!
  • as soon as you ko all of them and they stay unconscious at the same time, round should have ended and you will have time to prepare for next
  • Round is consider as lost when Crab raiders get thru your gate and start looting your stuffs that will trigger 2nd chance round
  • if You ko all crabbers near your outpost, but prevent them from looting your stuff, round should be victorious
  • all rounds and events are not changed, you have exactly same number of enemies and time for preparations  
  • if you are in middle of Crab Tournament mod should works fine without importing (unless you use big mods, than import is probably always mandatory)
  • Added soft-fix whenever game is trying to consider round as ended before anything happened, instead of giving retaliation, it is forced to start time for next round instead (timer between rounds is around 2-4 days so better start it 10 minutes earlier than force player to struggle with broken ai)
  • Mod works installed even in middle of event without imports
SHOW THEM WHO'S THE CRAB KING
Original upload:
https://www.nexusmods.com/kenshi/mods/630
13 Comments
Evilservant6 Sep 21 @ 1:24pm 
sooo, If my turret guys keep firing everything that came by, the event will likely never work properly?
SCARaw  [author] Apr 30 @ 3:46pm 
Thank you for notice, i will have to take a look
V10 Apr 29 @ 11:44pm 
@SCARaw Hi. Please add my mod "Crab tournament start fix" changes to you mod, maybe you can do it better also. Because your mod not solve that bug.
Dr. Prometeus Nov 21, 2023 @ 7:31pm 
Thank you so much! This Wokemon Tournament was bugging out on me again and again, proceeding to Remedial Round even though I successfully defeated the Final Round. Installed your mod - got allied to Crabs 15 minutes later. Good job.
SCARaw  [author] Aug 13, 2023 @ 1:19pm 
Mod does not prevent you from doing dumb things, it only help you go thru event of crab tournament
Iago Aasimar Aug 13, 2023 @ 1:16pm 
I was almost losing faith in this mod because Crab Champion events weren't happening.
Until I realized that my turret guards were attacking Crab Raiders by default and Crab Champion event turned into a Crab Raider assault. For those Struggling, set your squad to "Passive" "Hold", cancel the "job" option of your turret guards and wait for the Crab Champion squad to reach your base!
This mod saved my game! Thanks a lot!! :D
Datboi Jan 15, 2023 @ 8:21pm 
@GE0DZ can you send me a link to the patch?
SCARaw  [author] Jan 23, 2022 @ 4:23pm 
WOO 3 STARS! nice :)
GE0 Jan 9, 2022 @ 11:50am 
Hello SCARaw,
I just wanted to give you an update to let you know the patch compilation I've been working on has just been released. Thanks again for giving me permission to include your mod!
GE0 Nov 27, 2021 @ 8:56pm 
Okay, I am creating a credits.txt document citing where many of the source mods came from, as well as in the changelog too. Thank you very much!