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Despite not saying it in the mod page, it also changes the Void portal and overrides this mod
If you go into the mods resources/gfx/grid folder and remove the "trapdoor_void.png" and "voidtrapdoor.anm2" files, then it shouldn't override this anymore
For example, it throws me off how they have no appearance change when in Gehenna, unlike all the other Gehenn-ified Mausoleum enemies.
And also, I just kinda want them to be more consistent with these ones...
But yeah, excellent job, my friend!
...Ahem, thank you for the Portals.