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Yes, a special Zero-point-energy Reactor.
Only 28 units of alloy are needed to build a reactor that produces 620 units of energy.
I like to use it on small to medium sized ships to save me resources.
It's weird because it is basically a regular zeropoint reactor (T5) but instead of giving 220 energy it gives 620 for corvettes and frigates.
For destroyers it's 620 instead of 430 while also costing 50% as much
And cruisers get 620 instead of 800 while costing 25% as much, so for anything smaller than a cruiser it's a straight power and cost efficiency upgrade.
Keep in mind that both versions are available in the selection.
I may have found a bug. I researched patrol crafts II and made a new model for them and deleted the default one, but basically every month the default one reappears and all the PDF bases build the inferior patrol craft II instead of the better version I designed.
Though I wouldn't argue against adding the option to increase the alloy "upkeep" as well.
This mod is also a good fit for an integration with Under Siege now that I'm thinking about it, allowing under siege forge worlds to still build ships as long as the mineral supply holds out.