Garry's Mod

Garry's Mod

106 ratings
Improved Double Jump!
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Content Type: Addon
Addon Type: Server content
File Size
Posted
Updated
10.272 KB
May 29, 2021 @ 5:01am
Jan 5 @ 7:14pm
7 Change Notes ( view )

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Improved Double Jump!

Description
Thanks to Willox for the 'Double Jump!' mod which was the foundation of this mod.
Thanks to GengarDC for the 'TTT_Double_Jump_Nerfed' mod which inspired some of the changes in this mod.

Edits and replaces the original version to add settings and remove the TF2 requirement

Changes from the Original Version
  • Replaced the jumping particle effect to remove the Team-Fortress 2 requirement
  • Added a setting to disallow multi-jumping if you've fallen too far
  • Added a setting to disallow multi-jumping if you didn't jump originally (e.g. were batted or fell), thanks to GengarDC!
  • Added a setting to disallow multi-jumping if you've just vaulted or wall-ran (with a compatible addon)

Configurations
multijump_default_jumps 1 // The amount of extra jumps players should get multijump_default_power 1 // Multiplier for the jump-power when multi jumping multijump_max_fall_distance 0 // The maximum distance a player can fall before multi jump is disabled multijump_can_jump_while_falling 1 // Whether the player should be able to multi-jump if they didn't jump to begin with multijump_can_jump_after_vaulting 1 // Whether the player should be able to multi-jump after they finish vaulting or wallrunning. Explicitly compatible with VManip Vaulting (https://steamcommunity.com/sharedfiles/filedetails/?id=2364206712) and Mantle + Wallrun (https://steamcommunity.com/sharedfiles/filedetails/?id=2027577882)

Special Thanks

Source Code
https://github.com/Malivil/TTT-Double-Jump
37 Comments
Malivil  [author] May 30, 2023 @ 1:44pm 
Not sure why that would be, the jump power is the same as what this was based on.
The improvements were not relying on TF2, additional settings, and being compatible with vaulting and wallrunning mods.
Xddc May 30, 2023 @ 1:14pm 
Maybe WAY too improved. I end up hitting skyboxes with this "Improvement" with the lowest defaults.
I was expecting a multipjump version of : https://steamcommunity.com/sharedfiles/filedetails/?id=183688016 that was still tame but on large maps? Improved Double Jump is launching me into ceilings.
Canpake Mar 13, 2023 @ 10:21am 
That's unfortunate, however, mods great, thank you and keep up the good work! :p4g_love:
Malivil  [author] Mar 13, 2023 @ 4:36am 
Not currently, no.
Canpake Mar 12, 2023 @ 7:38pm 
im getting mantle + wallrun wallrunning compatibility to work, but i was wondering if theres a way to have it so i can ONLY double jump after mantle/vault
Plumbwit Feb 17, 2023 @ 7:59pm 
Actually yeah I figured it out sorry
Malivil  [author] Feb 17, 2023 @ 5:48pm 
If you uninstalled it then it wouldn't be doing anything anymore. Are you sure you don't have another double jump mod enabled?
Plumbwit Feb 17, 2023 @ 1:04pm 
The mod still is active after I disabled it and I also tried to uninstall it. Is there any console command or anything I could do to disable it?
Miss n Run Oct 21, 2022 @ 7:25am 
I had the same problem, it was caused by TFA weapons, so disable them if you want to have it campatible with wallrunning (the VManip vault one works just fine with TFA tho)
Malivil  [author] Aug 15, 2022 @ 11:13am 
Thanks =)

Glad you got it working