Tabletop Simulator

Tabletop Simulator

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Via Nebula
   
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25 maja 2021 o 16:08
27 czerwca 2021 o 7:55
Listy zmian: 8 ( zobacz )

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Via Nebula

W 1 kolekcji stworzonej przez Ramun Flame
Ramun Flame's Curated Collection of [Fully Scripted] Games
Przedmioty: 27
Opis
The twelfth in my series of fully scripted games, it's Via Nebula [Fully Scripted]!

Instructions
  • Press the "Start Game" button when all players are seated.
  • To place/move an item on your turn:
    • Click on the item you want to place.
    • Click on the place you want to move it.
  • Most actions can be cancelled by clicking the item again or another item.
  • Follow the instructions above the board if unsure how to finish an action.
  • If a contract power is optional, you can click the 'Skip Power' button next to your board to skip it.
  • Cards have buttons on the top 3/4 only so you can hold alt over the bottom 1/4 to peak at them with alt. When clicking a card, click the top 3/4.
That's it. The game has you covered for everything else. Enjoy!

Description from BGG
Crafters, builders and carriers — your help is needed to dispel the mists of Nebula! The people of the valley will reward you handsomely if you harvest and exploit our many resources, open paths through the mists, and help our settlers build new structures. Cooperate temporarily with other builders in order to create paths and share goods, but do not forget your own objectives. Will you have a statue erected in your honor on the Nebula City plaza?

A game of Via Nebula starts with a board showing a hexagonal grid, some production sites with a few available resources on them (wood, stone, wheat, and pigs), building sites in various areas scattered over the whole board, and a lot of mist.

Turn after turn, players have two actions at their disposal from these options: They may clear the mist of a hex to create new paths of transportation, open new production sites, open a building site in a city, carry resources from any production site to their own building sites, and, of course, achieve a construction. Resources and paths through the mist may be used by all the players. This initially induces a kind of cooperation, but eventually other players will take advantage of your actions!

To achieve a construction, you fulfill a contract on one of your cards. You start the game with two contracts, and four more contracts are available for all players to see and use on a first come, first served basis — and that's where the cooperation abruptly stops. Additionally, most contracts have special powers that are triggered on completion.

The game ends when a player finishes a fifth building. Opponents each take two final actions, then players score based on the number of cleared hexes and opened production sites and the point value of their contracts, with a bonus for the player who ended the game.
Board Game Geek Page[boardgamegeek.com]

Space Cowboys[www.spacecowboys.fr]

Features
  • 2 Table Arts.
  • Beginner/Expert Boards
  • Fully Functional Manual Mode

Other Game Recommendations

Try to avoid bulls in the chaotic card game Take 5(6 nimmt)! [Fully Scripted]. Plays up to 10 players and has Computer AI.


Get the most Florins in the simple bidding/push your luck game Medici [Fully Scripted]. Plays up to 6, and has Computer AI.


Closing Comments
If you run into any issues or errors, please post the error message/issue. I'm also open to any suggestions.

Let me know in the comments what game I should fully script next.
Komentarzy: 19
Ramun Flame  [autor] 4 września 2021 o 8:36 
@Hydropanda

I was actually unaware of that rule, that makes a lot of sense! I'll add that in this weekend. Thanks for reporting and sorry about the mix up!
Hydropanda 3 września 2021 o 19:43 
When you run out of meadows from your guild board, you're meant to be able to use meadows from the global supply to take your actions. Unfortunately the scripting doesn't seem to support this behavior, leading to the potential to get softlocked in an endgame turn when you've run out of other pieces to place and actions to perform.
Ramun Flame  [autor] 24 czerwca 2021 o 18:53 
@Korbins

I'll look back into it and try and get to the bottom of why this is happening. Thanks for reporting, and sorry about it breaking.
Korbins 24 czerwca 2021 o 14:18 
Again, playing today, I try to build the contract "BY AIR!" with brown, grey, yellow and red resources, even had all them in my construction site, the script show a error message:

Error in Script (Global) function <LeftClick>: chunk_3:(1415, 16_74): attemp to index a nil value

This just happens only at this public contract card.
Krakza 1 czerwca 2021 o 13:59 
DAMN that was quick, thanks again
Ramun Flame  [autor] 1 czerwca 2021 o 13:12 
@Krakza

Found the bug, should be fixed now. Thanks again for reporting!
Ramun Flame  [autor] 1 czerwca 2021 o 13:07 
@Krakza

It should. I'll need to look into it, thanks for the bug report.
Krakza 1 czerwca 2021 o 13:05 
@Ramun Flame

One more, does Caravan let you remove a resource from the Storage Area? Because it throws an error right now when we tried it, and there didn't seem to be anything else the player can do.

The resource was highlighted, but threw "Error in Script (Global) function <leftClick>: chunk_3: (1230, 4-36): attempt to index a nil value"
Krakza 30 maja 2021 o 3:20 
@Ramun Flame
No problem, and thank you a ton for the mod!
Ramun Flame  [autor] 29 maja 2021 o 15:43 
@Krakza

Actually, I just found a bug in the code where it was enabling buttons on building sites for express delivery, so I'm guessing the button never showed up. It's fixed now, sorry again for the bug and thanks a bunch for reporting!