RimWorld

RimWorld

231 ratings
Animal Weapon
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.149 MB
May 25, 2021 @ 2:39pm
Mar 27 @ 4:54am
9 Change Notes ( view )

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Animal Weapon

In 1 collection by Udon
Udon’s Mod for v1.1~1.4
11 items
Description
V1.3 is now supported.

Since v1.3, we have added a mode where wild animals come equipped with weapons.
This mode switch can be changed from the Mod Settings screen.
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Your pets will now be able to use weapons.

Select your pet and click on the "Equip" icon.
Then click on the weapon you want to use.

When your pets fight (e.g. follow their master),
your pets will try to fight with that weapon.
62 Comments
YeetusDeleteus May 6 @ 12:53am 
@Dallas; Sir, they don't have opposable thumbs.
Dallas Jan 26 @ 12:29pm 
Pets cant reload with CE, they just spam "Reloading weapon!" if their gun's clip/mag is empty while trying to use it.
Blackspark_22 Sep 6, 2023 @ 12:24am 
HES GOT A GUN
DeeHasApples Apr 30, 2023 @ 10:02am 
+1 on animals with the control implant from ve genetics, and draftable animals. It'd be so cool to have a mind-controlled primate attack force with guns.
DesertOfAngmar Apr 16, 2023 @ 9:49pm 
wtf why are they shooting? *hides in bush* where is the hide in bush mod kekw
Megascarab Feb 3, 2023 @ 5:05pm 
oh boy time to give a rat a charge minigun
Ickura Jan 11, 2023 @ 9:42pm 
Also warcasket weapons become tiny when animals use it.
Ickura Jan 11, 2023 @ 7:51pm 
Please make this work with draftable animals or animals implanted with the animal control implant from ve genetics.

For some reason animals do not equip their weapons when getting drafted despite already picking up a weapon with this mod.
BAD PiGGiES Jan 6, 2023 @ 1:07am 
no, but ok
librarian_a Dec 31, 2022 @ 7:29am 
yes, but why?:steamthumbsup: