Cities: Skylines

Cities: Skylines

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MaxFX Windm from cloverstack2-3
   
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Assets: Intersection
File Size
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452.670 KB
May 17, 2021 @ 8:56pm
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MaxFX Windm from cloverstack2-3

Description
"MaxFX Windm from cloverstack2-3" by vsvg.scattered
Built on foundation of MaxFX's 2-layer Cloverstack.
Applied routing logic from my "Not so Tiny Clover NoWeave" as derived from Pedantic Owl's Tiny Cloverleaf NoWeave.

Yes, It most resembles a windmill, with the 4 arms radiating out from the Centre.

This should outperform an 80 kph Turbine and Pinfarina structure because the left turns include:
a 100 kph dash to the centre,
an 80 kph left turn across the Highway, and
a 100 kph continuation to the Highway.

This advantage is lost under heavy traffic, as the big bowl stadiums can sustain 80 kph, while the entering left turn cars here are slowed below 80 kph by the harder turn, and cannot catch back up in the other 100 kph zone.

Sprawl: Moderate. quite a few squares are forfeit.
Length*Lanes: short, compared to Non-Weave interchanges
Length*Lanes*Levels (Weight elevated): Low
Cost: Low-to-Moderate
Speed: decent, so long as traffic not heavy. left turns do slow down in heavy traffic.
Throughput: decent, with light-to-moderate traffic