Tabletop Simulator

Tabletop Simulator

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HeroQuest -The Trial - Quest 1 -- Duke Blitzein
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HeroQuest -The Trial - Quest 1 -- Duke Blitzein

Beschreibung
The board starts with all the monsters, rooms, and furniture already set up with fog of War. As player/s explore just remove the fog of war. 𝐒𝐞𝐭𝐮𝐩 𝐢𝐬 𝐚𝐬 𝐞𝐚𝐬𝐲 𝐚𝐧𝐝 as 𝐬𝐢𝐦𝐩𝐥𝐞 𝐚𝐬 𝐝𝐞𝐥𝐞𝐭𝐢𝐧𝐠 𝐅𝐨𝐠 𝐨𝐟 𝐖𝐚𝐫

GAME MASTERS see the 𝐺𝑎𝑚𝑒 𝑀𝑎𝑠𝑡𝑒𝑟 𝑜𝑛𝑙𝑦 image here https://drive.google.com/file/d/1KbABqmki6S-e7DUxl1RB8Fln2xSGOQ5C/view?usp=sharing

Includes Ezra Richard's "lighting mod" and Cebi's "Master Edition + all expansions"

The next quest:
The Rescue of Sir Ragnar
https://steamcommunity.com/sharedfiles/filedetails/?id=2490068601




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7 Kommentare
Duke Blitzein  [Autor] 21. Feb. 2022 um 13:02 
I learned something new about tabletop Simulator. If you right click an object and select toggles you get a list that has, "Ignore fog of war" . If you have a door that is connected to a room that is explored and a room that isn't then you make that door have the toggle "Ignore fog of war". This way the players can see it even though it is touching the fog of war.

Giving the hero's game pieces the toggle to Ignore fog of war is good too.
Duke Blitzein  [Autor] 30. Jan. 2022 um 4:56 
January 30th, 2020

I've added Day and Night buttons for the Evil Sorcerer player.
Duke Blitzein  [Autor] 2. Juni 2021 um 14:52 
Thank you Stallheim. Thank you Ezra. Your comments are encouraging!
Stallheim 30. Mai 2021 um 10:42 
These are amazing!
ezra_richards 14. Mai 2021 um 10:39 
This is fantastic! Great job!!
Duke Blitzein  [Autor] 11. Mai 2021 um 5:00 
Comment 2 of 2
I recommend Game Master’s play as the black color which is the color Tabletop Simulator reserves for the Game master. Game masters playing as the black color can tell what is in the fog of war or not. This is because any item in the fog of war has a white trim/border. To see what I mean by this view the image reserved for game masters in my description.
Duke Blitzein  [Autor] 11. Mai 2021 um 5:00 
Comment 1 of 2
I have found that when a door is touching any part of a fog of war it can't be seen by players that aren’t the game master(black color). This is okay for rooms that have only one entrance from a hallway. For rooms that have one entrance from a hallway it’s door be can positioned so that the door is in the hallway’s fog of war. There are a couple ways for game masters to get around the problem with doors in rooms that can be come from by the players from different directions. One way is to have two doors instead of one. One for each fog of war and then delete the second door once either door from the pair has been opened. Another way is to just set up the doors manually.
Because of the “Pass through rock” spell it is probably best to set up the doors manually. As it stands I’ll leave the doors in and game masters you can customise your own version if you want to have your own copy of the board without any doors.