Total War: ROME REMASTERED

Total War: ROME REMASTERED

84 arvostelua
Base Farming Level
Tekijältä Unicorn_Princess
In this guide, I share a map of all the Base Farming Levels of all the settlements in the game and explain how you can use it to access late game content earlier than your rivals
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Base Farming Level and You
If you look at the settlement growth modifiers, there's a lot of things in your control - namely the buildings in the settlement and the tax rate. However there's one other modifier that is static throughout the whole game and no matter how hard you try, you aren't changing it without modding the game. That's the Base Farming Level.

Put Simply the Base Farming Level is how "good" the land the settlement is on.

Much of the content in this game is locked by the sizes of your city - you can only make the best units if your buildings are high tier, which you can only do if you have a lot of people, which you need growth to do that.

A farm in a settlement with a base farming level of .5% is going to be just as effective as a farm in a settlement with a base farming level of 7% - which means the best way to access the late game buildings and units earlier (without forced migration or cheating or any other exploits I'm not aware of) is to take provinces with high base farming level.
The Map
Here's a map I made after digging in the game files for the Base Farm Level of each Settlement in the game. This information can be found at: steamapps\common\Total War ROME REMASTERED\Contents\Resources\Data\data\world\maps\base\descr_regions.txt
In the file, the bottom number for each settlement is the base farming level. 1 =.5%, 2=1% and so on

Sorry the map is really badly edited, didn't feel like making it pretty - I just wanted a basic visual representation.

Gray = .5% - 1.5%
Dark Red = 2% - 2.5%
Red = 3% - 3.5%
Orange = 4% - 4.5%
Yellow = 5% - 5.5%
Green = 6% and up. these Provinces have their percentage added onto the map for quick reference. It can be a little small so click on it to make it bigger.

Observations
What I've learned from making this map is that - yes, Greece, Asia Minor, and the Nile Delta are some of the best provinces for growth in the game. Which I knew previously but the point of making this was to identify the exact provinces that had the best growth since I wanted to turn them into recruitment centers.

An interesting thing of note is that while the Eastern Mediterranean has some of the best base farming levels overall, The best provinces in terms of Base Farming level are only found outside of these high development areas.

The two provinces with 7% are: Patavium and Carthage
Corduba has 6.5%
and the rest of the green provinces - which are in the traditionally understood high growth areas - all have 6%

In case you're interested, there's only one province with .5% - and that's Nepte

Happy Conquering!
14 kommenttia
Lamyntas 6.2. klo 5.00 
While I experienced the 'best' or quickest to grow towns myself while playing, I did always wonder about the other regions.
Learning Patavium grows too quickly and starts to rebel due to too quickly growing tended to be a thing in my early days of playing the original. Same for Byzantium. I squished to many rebellions in these two regions back then.
Now I know how to manage them, but its still great to know these things. Good job! ^^
Pony-/dev/ 1.9.2024 klo 2.38 
Thank you :3 <3 :kyoko_DGR::stasi:
Matkoo 8.5.2024 klo 23.26 
ty :heartp:
Unicorn_Princess  [tekijä] 8.12.2023 klo 6.36 
Ah yes I see how the way I wrote that made it seem like forced migration is an exploit - I more meant that forced migration is the only tool the game intentionally gives you to speed up the process of getting to late game buildings and units. Cheating and exploits are probably also out there - but my point was it's either conquer high farming level provinces and wait, or force migrate. I'm very aware of forced migrations in this period
Northstar1989 27.11.2023 klo 19.28 
Forced migration is not an "exploit"- it is both realistic (if not very common on the truly massive scale players sometimes use it), and historically well-attested/documented.

Otherwise, always good to see maps like these!
brobarge 2.8.2022 klo 5.01 
Thank you,very helpful.
蟹堡亡、派打星 7.5.2021 klo 8.18 
好好好 学习了
Hawkins 7.5.2021 klo 7.47 
i think Sicily has a wheat export, which is good for growth as well.
Unicorn_Princess  [tekijä] 2.5.2021 klo 15.04 
Thanks bill! I'll add some of that into the guide soon!
bill.stevens 2.5.2021 klo 11.41 
Building off the previous comment, the factions that have population boosting temples are;

Roman: Julii, Brutii

Carthage: Carthage, Numidia

Greek: Seleucid, Greek Cities, Macedon

Eastern: Pontis

Egypt: ... well, um, Egypt. And that's it.


Each of these can increase population growth by 2% (reminder that 8% total is needed to build a huge city).


I'm not including the barbarian factions, as they can't build huge (or even large) cities in the first place, so it's a moot point for them.


P.S. @Unicorn_Princess , Feel free to include this info in the guide itself if you feel like it, I'm not concerned with who takes credit for what.