Europa Universalis IV

Europa Universalis IV

53 ratings
World Wonders - The Americas
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
762.640 KB
Apr 30, 2021 @ 8:02am
Jun 13, 2023 @ 9:10am
7 Change Notes ( view )

Subscribe to download
World Wonders - The Americas

In 1 collection by Chrwytdal
World Wonders - Full Collection
3 items
Description


Current Patch: 1.35.*

World Wonders - The Americas is a mod focussed on adding additional flavour and spice in regions that are lacking. This mod contains additional monuments for the Continents of North- and South-America. Each of the smaller packs, which are all included in the collection linked above, have been made as compatible as possible.

If you want the fuller World Wonders experience with additional mechanics to enhance the monuments and their interaction with the rest of EU4, World Wonders - The Complete Edition is for you. Note: this mod might not be compatible with some larger overhaul mods so use it at your own discretion.

You can find the complete edition here: coming hopefully at some point in the near future.


Nazca Lines
Province - 806 #Nazca
Starting Tier - 1

Giiwas
Province - 2481 #Maqlaqs
Starting Tier - 2

Mathó Thípila
Province - 2505 #Tsetsehesahese
Starting Tier - 2

Bighorn Medicine Wheel
Province - 2504 #Eeelalapito
Starting Tier - 2

San Agustin Statues
Province - 2817 #Neiva
Starting Tier - 1

Tree of Peace
Province - 960 #Onondagaono
Starting Tier - 1

Qhapaq Ñan
Province - 813 #Cajamarca, 814 #Huanuco, 808 #Cuzco, 2831 #Tiahuanaco, 795 #Potosi, 794 #Jujuy, 2836 #Tucuman, 2877 #Mendoza
Starting Tier - 0


As I am not an expert in all regions of the world during the time period of EU4, I may have made a few mistakes in historical accuracy or missed a few very obvious monuments. I made this mod with a love for history, with love for the game and I wanted to add a few monuments that I thought were missing. Feel free to suggest any monuments you’d like to see in this specific region. For other regions check the collection.

==========================

This mod is of course not meant to be played with Iron Man activated so I did not hold back on making some monuments really powerful while taking the nation, religion or region in mind to make the buffs flavourful and as accurate as possible.

==========================

As I am not a great artist myself, I partially used AI to create the monument images in order to get them as close to vanilla as possible. I do not claim ownership over these images, nor am I ever planning on profiting off of them.
24 Comments
adenj97 Jul 25, 2022 @ 5:28am 
Would you be able to update this?
Chrwytdal  [author] Jul 20, 2021 @ 5:53am 
@waruiko I appreciate the comment! Although I might not be able to work on the mods as much as I would like to, I do keep an eye on them and I am just very glad that people use and enjoy my mods! :)
Waruiko Jul 19, 2021 @ 5:13pm 
I would like to say that the speed that you have in replying to feedback is very nice. Often it feels like you're shouting into the void when making comments on mods. I appreciate your regular and quick response.
Chrwytdal  [author] Jul 19, 2021 @ 1:13pm 
@waruiko Fair point, I will make the adjustment when I have time to work on my mods again!
Waruiko Jul 19, 2021 @ 10:35am 
Chan Chan - Chanchan (812) requires the owner to have the Chimuan culture. Wouldn't it make more sense that any Andean culture would work? As is if you form the Inca with any other specific culture then you can't use the monument.
Chrwytdal  [author] May 27, 2021 @ 6:37am 
@Ed Jackal 420 Yes! It is on my to-do list. :D
Ed Jackal 420 May 27, 2021 @ 12:45am 
Should add the North American Great Lakes (Superior, Michigan, Huron, Erie, & Ontario) as a multi province natural trade monument.
Chrwytdal  [author] May 6, 2021 @ 5:00am 
Great suggestion, thx! I've put it on the list
Carolus Rex May 6, 2021 @ 4:34am 
In the next update add in brazil the guanabara's bay, in tier 3 add trade eficience and -10% of dev cost
Jannik May 5, 2021 @ 12:51pm 
Thas was my idea too but i don't know how to create the text bar or is it saved somewhere?