Left 4 Dead 2

Left 4 Dead 2

445 ratings
Vanilla CSS Weapons- Worldmodel Improvements
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Game Content: Weapons, Models
Weapons: Melee, Rifle, SMG, Sniper
File Size
Posted
Updated
1.128 MB
Apr 29, 2021 @ 11:04am
May 2, 2021 @ 1:57pm
5 Change Notes ( view )

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Vanilla CSS Weapons- Worldmodel Improvements

Description
Just a bundle of the existing mods, in case you want a less cluttered list.
18 Comments
Rayne  [author] Nov 25, 2023 @ 9:05am 
Because that's how big the awp's scope is in the first person model. Blame valve.
Wrigley Nov 25, 2023 @ 5:54am 
WHY IS THE AWP SCOPE SO BIG!!?!?
ßαsταrÐ Jun 26, 2023 @ 12:07pm 
i realize this is a couple years old now but still want to express how grateful i am that you made it.

a few years back i attempted this in blender with the krieg and it got way too complicated way too fast for me as a novice. now i'm finding someone else who knew what they were doing got the same idea and already finished the whole set.

now they just look stellar laying alongside the rest of the arsenal in l4d2 -- like they were always meant to be there! cheers :)
Scott May 26, 2023 @ 5:27pm 
Okay thanks :demoticon:
Rayne  [author] May 26, 2023 @ 5:21pm 
Includes the knife, doesn't include the scope textures.
ErnestJugend Feb 5, 2023 @ 11:29pm 
isnt there a mod that adds the flashlights to first person?
2000 Feb 5, 2023 @ 2:06am 
Can I use these models for animation ? The original vmodel looked terrible
JaD Jan 29, 2023 @ 11:03pm 
why does the scope on the awp look so stretched xd
Scout Sep 10, 2022 @ 12:03pm 
They look more close to the viewmodel ,good job!