Voxel Tycoon

Voxel Tycoon

112 ratings
(F5) Stations + : Small Road Stations
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Buildings: Roads, Stations
File Size
Posted
Updated
390.140 KB
Apr 27, 2021 @ 11:02am
May 12, 2021 @ 4:17am
4 Change Notes ( view )

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(F5) Stations + : Small Road Stations

In 1 collection by refreshfr
❬𝗙𝟱❭ Refreshfr's mods
7 items
Description
This mod adds three new road stations which do not require any space next to the road.
They cost a little bit more than regular stations, but you don't have to destroy buildings anymore !

Ping me on the official VT Discord (https://discord.gg/voxeltycoon) if you have suggestions to improve this mod !

Version: 1.3

Pack content:
- 1 freight station with a reduced area of logistics, so you have to put it near the business
- 2 bus stops with area identical to the regular bus stop (mk.I), single and double sided variants

Localizations:
- English (en)
- French (fr)
- German (de), by ZARazor91
- Spanish (es), by scailman
- Slovak (sk), by Jurajojo
- Russian (ru), by Aliser
- Korean (ko), by COUNTER, TwotoolusFLY and TELK

Latest changes:
- Internal updates to work with new file structure

See previous changelogs here: https://steamcommunity.com/sharedfiles/filedetails/changelog/2469760727
22 Comments
Stephen Jun 15, 2022 @ 1:37am 
Excellent, thank you very much and thanks for all the great mods
refreshfr  [author] Jun 14, 2022 @ 10:09am 
@Stephen: if you already started a game and want to add the game to it, you need to add it to your save game. To do that, open the "Load Game" menu, then click the three dots to the right of your save, then choose "Add or remove mods".

It will open a window where you can enable/disable any mod you want, so just enable my mod and then click "Load game" to play. You only need to to that once (if you save your game after enabling the mods, they will remain active).
Stephen Jun 13, 2022 @ 6:25am 
Hi should this mod work in existing games or do I need to start a new one. The stations aren't appearing in my existing game
Droid Jul 24, 2021 @ 11:04pm 
Testimonial:

This is the only mod that I consider essential as of today. Not because you can avoid having to demolish building in cities with these! NO!

The problem with the stock freight stations is that they represent a "packing problem" within their area of effect that is at odds with the creative/artistic side of setting up your factories and distribution centers.

This "packing problem" does represent "game-play" but this "game-play" isnt challenging, as it mainly just incentivizes the nonsensical placement of buildings.

Some of this might be alleviated with the introduction of one way roads into the base game, or if double-sided freight stations were introduced.
refreshfr  [author] May 12, 2021 @ 1:54pm 
Note: with the latest update, the changes I made to make the stop work again means that the old stops appear out of place (sign and road markings shifted to the side). This issue is only cosmetic.

You can demolish and place the stop again to fix it (don't worry, vehicle schedules won't get messed up).
jhughes May 12, 2021 @ 6:43am 
OK .. I verified that it works now. Thanks for the update.
jhughes May 12, 2021 @ 6:30am 
I'll test it in a few minutes .. they just published a new 0.86 update as well. Hopefully it is still fixed :)
refreshfr  [author] May 12, 2021 @ 4:21am 
@jhughes I've publish an update (version 1.3) that fixes the issue. This was due to a change in the way stations work internally.
jhughes May 12, 2021 @ 12:45am 
With the latest beta patch release on 5/11/2021 you can no longer add new stations. You get an error that the station can not be found and if you click to see the station, it takes you outside your starting zone.
Hawke May 11, 2021 @ 5:02am 
Excellent, thank you