Tabletop Simulator

Tabletop Simulator

210 ratings
Lancer RPG Table
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4, 5, 6
Play Time: 180+ minutes
Assets: Dice, Figurines, Tables
Language: English
File Size
Posted
Updated
3.520 MB
Apr 13, 2021 @ 11:45pm
Jun 2, 2021 @ 9:34am
3 Change Notes ( view )

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Lancer RPG Table

In 1 collection by Rattleboneses
Rattleboneses's TTRPG Tables
5 items
Description
It is 5016u, and the galaxy is home to trillions. At the core of humanity’s territory there is a golden age, but outside of this newly won utopia the revolutionary project continues.



Lancer is a hopeful tabletop RPG about people in giant robots fighting to make the galaxy a better place. If this is your first time hearing of it I highly recommend watching Dragonkid101's intro to Lancer, or taking a peek at the book which is free!

Video intro by Dragonkid101: https://youtu.be/uyQcrpCy4iQ

The game itself! https://massif-press.itch.io/corebook-pdf-free

Welcome to the origional version of my custom Lancer mod! This version's map loader is broken, and a few other features are broken. Check out the new version [Coming Soon!]



I tend to do a feature list for my tables, and this will be no exception. That said, to get a really good idea about how this table works you can look below under the 'For Pilots' and 'For Game Masters' sections to get a tutorial on how to use the table itself!

~Miniatures for all first-party NPCs and player mechs, as well as many second-party and custom mechs
~Tokens for all effects and deployable
~Customizeable standee models for adding your own custom mechs
~Personal references for rules
~Fancy dice if you want to roll on the table itself
~A quick reference for mech-combat designed to help you hit the ground running

And as of the Massif update...

+A new map loading system that is easier to use and much more functional
+New 3d maps to battle across
+A down-time stage listing listing available downtime actions by expansion
+Flying bases
+Invisibility, lighting, and weather modifiers
+Holographic Objective markers
+GM toys and tools



Pilotside, this experience is designed to be as smooth as possible. This table is built with the expectation of being paired with the Comp/Con digital tool, so your first step should be to go to https://compcon.app/#/ and build a character. Comp/Con is setup so that you can build a character from scratch before reading the rules in depth, so it is a great place to start exploring Lancer journey if you aren't ready to dive into that nice thicc book quite yet. Once you have your character set up on Comp/Con there's only a few steps to get you set up for TTS!

To get locked and loaded:
~Open up your pilot sheet on Comp/Con, either on a side monitor or other window that you can tab to easily. You can find it at https://compcon.app/#/
~Use one of the pre-built standees or flats provided, or make a custom one.
~~To make a custom image for your mech, go to https://www.retrogrademinis.com or make your own mech art
~~Edit the texutre on one of the minis to replace the existing mech with your own.
~That's it! You are ready to rock and roll!

While you are playing, remember that you also have access to loads of nifty play aids!
~Check the drawer in front of your seat for a combat quick-reference, a pdf of the full mech-combat section for easy reference, and a dice set.
~If you are unsure what all the actions are and want to see them at a glance you can also check the reference cards at the end of the table, which show the quick descriptions of actions and the full rules text when you mouse over them. They are also sorted by how often you are likely to use each action so you can find your basic actions at a glance!



For GMs, this table will involve a bit more setup.

To set up an encounter for your players using the Stage tool:
~Find a map among the Custom Maps box in the top right part of the GM's section
~Drop that map onto the "Drop Bags Here" hex of the Stage token
~Drag and drop the NPC models from the bottom left onto the board

To make custom NPCs, follow the steps above for modifying miniatures!

You can also search the Workshop for Battletech or Lancer maps and additive-load them onto the table.

Additionally, a 3D lancer map-making mod is coming soon, so be on the lookout!



☕My Ko-Fi☕ https://ko-fi.com/rattleboneses

If you need any other advice or want to meet fellow Lancer, join the Lancer Discord! https://discord.gg/PZZa35fRhd

Farewell Lancer, may Ra smile upon you!
68 Comments
Pascal Jul 4 @ 9:28am 
@Rattleboneses the original OneWorld was broken, however there is a new upload of it called OneWorld Revived and there's a video online on how to fix this sort of stuff.

Just letting you know in case you want to do that fix yourself!
GeneralChaos May 1 @ 3:36am 
The stage tool is how to add maps. It takes a bit to get your head around. It'll take an image (custom token with map image) with a prefix (which you can see if you hover the mouse over the stage tool), or you can pre-build maps with objects then hit the bag icon to store. Then drag the same bag onto the stage to redeploy it
Almevo Apr 30 @ 2:01pm 
i am confuse at how to add custom maps to the game
SolarRoasts Apr 22 @ 1:35pm 
Some assets are not loading in. Anyone know what is messed up?
GeneralChaos Apr 10 @ 3:18pm 
Click on your name in the top-right, and then change your colour to black. This is universal in TTS
Chasezach Apr 10 @ 1:10pm 
Hello there. I a really enjoying the setup and the attention to detail. However, I am having trouble getting to the GM section. I assume it is in the Fog-of-War area, but I cannot figure out a way to become the GM.
Infinight Mar 26 @ 4:17pm 
Feel free to replace the purple "Statuses & Conditions" Bag you have on the table, thats what im doing lol
Infinight Mar 26 @ 4:12pm 
I remade the Status markers mod for use with MiniHUD
https://steamcommunity.com/sharedfiles/filedetails/?id=3202181146
Rattleboneses  [author] Mar 24 @ 9:42pm 
I'm not sure what custom map you mean, though I am afraid that the OneWorld plugin does appear to be broken. Please be careful with your map files y'all!
muffin Mar 23 @ 9:52am 
my custom map is blank and nothing happened when i click it