Total War: WARHAMMER II

Total War: WARHAMMER II

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Bloodwrack Medusa for Beastmen
   
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Tags: mod, Units
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15.831 MB
10. Apr. 2021 um 2:56
2. Aug. 2021 um 13:05
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Bloodwrack Medusa for Beastmen

Beschreibung
Mod does what?

Adds the Bloodwrack Medusa unit to the Beastmen roster complete with new models. They're almost identical to the Dark Elf version except that they can hide in forests and have the Woodsman attribute to better fit in with the rest of the Beastmen units.

In campaign the unit can be recruited from the tier 3 mage building and benefits from the "Beastlord's Spite" and "Mage Hunter" red line skills. It shares it's unit cap increases with the Beastmen Giant and Chaos Spawns.

Credits
  • Meh - edited models, db work
  • Skørne - medusa retexture
  • EmperorEnema - unit card art
51 Kommentare
Bokune 2. Juni 2023 um 1:54 
I hope you do revisit it I love this mod and would like to see it return :D
Chomp 25. Aug. 2022 um 11:37 
okay, pitty i do love the mod ooh well
Meh  [Autor] 25. Aug. 2022 um 11:12 
Not in it's current state no. If I revisit the idea then I'll be redoing it.
Chomp 25. Aug. 2022 um 9:42 
would this be ported to warhammer 3?
steelmidnight 22. Jan. 2022 um 4:14 
Dragon Ogres would be great! Kohirabi has a mod that adds ALL of WoC to beastmen, but the update glitched it. He still plans to fix it though, check it out if meh doesnt do Dragon Ogres.
BONG JAGUAR SHART COMMANDER 18. Okt. 2021 um 8:39 
Would you consider making a mod that adds Dragon Ogres (they were originally part of the Beastmen roster on tabletop) to them? There are 2 other mods that try to do it, but they're kind of poorly made quite frankly.
Nighthawk 7. Aug. 2021 um 15:22 
Thannks a lot
Meh  [Autor] 7. Aug. 2021 um 2:17 
I'd have to guess it's just because you're using PFM. It's a dusty relic of a tool that should be buried at this point. Most now use RPFM which you can find here: https://github.com/Frodo45127/rpfm/releases/tag/v2.5.4
Nighthawk 6. Aug. 2021 um 23:24 
Thanks Meh. I'll do that. Just a quick question if you can answer: In PFM, ritual_payload_change_unit_capacities is highlighted red. Do you know why?
Meh  [Autor] 6. Aug. 2021 um 11:15 
If you're ever looking for help in the future btw come join us on Da Modding Den Discord if you'd like. https://discord.gg/6Av2ZhpN