The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

25 ratings
Whiterun Thieves Den
   
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1.831 MB
Mar 29, 2014 @ 8:19pm
Mar 29, 2014 @ 10:58pm
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Whiterun Thieves Den

Description
This mod adds a new Thieves Guild Headquarters in Whiterun.

The Thieves Guild never seemed to have branched out beyond Riften. To increase their grasp on Skyrim, a new base of operations has appeared within one of the major holds.

Requires the latest Skyrim Patch.
No DLC needed.
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Location: Behind the Bannered Mare.

For immersion purposes, the entrance will be locked and can only be accessed with a key.

- Olfrid Battle-Born will reward a key after the player has completed the "Imitation Amnesty" quest. The quest is obtained through the completion of 5 Whiterun jobs given through either Delvin or Vex
- If you have already completed this quest, Vekel of the Ragged Flagon will have one behind his counter.
- Click on the entrance and type "Unlock" in the console if you want access right away.
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Features:

- Fence and Apothecary
- Alchemy and Enchanting workbench
- 4 Followers:

Tzu - Ei - Argonian - One-Handed - Capped at 60.
Fjar - Nord - One-Handed - Capped at 65.
Olkran - Nord - Rogue - Capped at 65.
Yjuron - Nord - Ranger - Capped at 60.

Notes on followers:
Followers will have low tier weapons.
Followers are not candidates for marriage.
Followers are not essential and can be killed in combat or by taking falling damage.
Archers will have their own bow with limited arrows.
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My other mods:

Follower Pack I
NEXUS[skyrim.nexusmods.com]
WORKSHOP

Follower Pack II
NEXUS[skyrim.nexusmods.com]
WORKSHOP

Follower Pack III
NEXUS[skyrim.nexusmods.com]
WORKSHOP

Conjuration Pack I: Spectral Summons
NEXUS[skyrim.nexusmods.com]
WORKSHOP

Whiterun Thieves Den
NEXUS[www.nexusmods.com]
6 Comments
Ragnar'Khan Dec 16, 2015 @ 6:52pm 
truly worthy of subscribing, thank you
Homicidalnutloaf May 3, 2014 @ 11:07pm 
can you replace or add 2 more followers with a female wood elf and a male khajiit
Lightning Zero Apr 5, 2014 @ 8:02am 
nice ^^
Ridian Apr 2, 2014 @ 9:05am 
Nice mod, really works well in Whiterun :D
Eliphand Mar 30, 2014 @ 7:18pm 
This should have a quests in it, and it should be in the more... wealthy Holds, excluding Morthal (It's a swamp...), Falkreath (Because that is/was the Black Brotherhood's hood (lol), and Dawnstar (Because it's just small, cold, and WILL be the Dark Brotherhood's hood (double lol). Everything else is a big city, or is greatly significant. Like Winterhood. It's small, but it's got the College. There should also be some dialogue in the Riften Thieves Guild connecting the two Guilds.
THUNDER TURDS Mar 30, 2014 @ 4:51am 
makes it feel more like oblivion, you could do a solitude one.
The drain cover before the ramp to the blacksmith and castle dour would be a good place to start.