Total War: WARHAMMER II

Total War: WARHAMMER II

Ocen: 135
No Insane Growth Requirements
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Tagi: mod, Campaign
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39.996 KB
17 marca 2021 o 9:06
25 lipca 2021 o 8:25
Listy zmian: 3 ( zobacz )

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No Insane Growth Requirements

Opis
This mod brings growth back to manageable, previously vanilla levels across all difficulties.


The Rakarth Update prompted me to make it as the absurdity of increasing growth point cost by 60% each level made the prospect of playing Dwarfs or Tomb Kings look like a painful experience.

Breakdown:
Old Vanilla Growth Costs (Reverted back to this)

125
375
750
1250
1875

New Vanilla Growth Costs (insane, what the hell CA)

200
600
1200
2000
3000



Should work with all other mods.
Komentarzy: 36
=[NK]= Col. Jack O'Neil 10 lipca 2022 o 6:02 
This works fine with sfo.
exeswiss87 10 lipca 2022 o 4:36 
@RisiHotEl disable SFO and your fine
RisiHotEl 16 marca 2022 o 15:57 
Only works in VH and Legendary difficulties, any idea why?
TebiCake 11 stycznia 2022 o 14:53 
Finally I can have a T5 settlement before the whole world is conquered XD
Aran 3 stycznia 2022 o 15:27 
Doesn't work for some reason, idk why :'(
Gejnor  [autor] 8 listopada 2021 o 11:21 
I think so, yes.
Victorus Aut Mortis 8 listopada 2021 o 4:29 
does you need fresh campaign for this
Han 14 września 2021 o 6:36 
Thank you!
Gejnor  [autor] 14 września 2021 o 5:44 
Yes, yes it does.
Han 14 września 2021 o 5:15 
Hello, I'd like to ask, this applies to both the player and the AI?