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Could you add a toggle or is it possible so that items marked by your "Destroy" command are not hauled into a stockpile (where they loose that designation)?
I hoped this would enable me to just destroy raider-equipment i don't want. So i marked all their weapons and such with destroy, but my pawns keep hauling them into a shelf, where it remains because the command has vanished sadly
No matter though, its a matter of self control at that point.
Thanks for the help though!
The only way to get rid of it is through a special interaction after studying the cube for long enough.
Do you have a comp that allows an item to be excluded from the destroy gizmo?
Because i just did. My own fault, but i wanted to make sure this is intended design