Cities: Skylines

Cities: Skylines

56 ratings
Alfa Romeo Giulietta
   
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Assets: Vehicle
File Size
Posted
Updated
5.844 MB
Mar 9, 2021 @ 1:15am
Mar 10, 2021 @ 9:38am
2 Change Notes ( view )

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Alfa Romeo Giulietta

In 1 collection by codaho
Italian Vehicles and Buildings
4 items
Description
Vehicle & Prop included

Tris: 2126
11 Comments
TobbySkylines Feb 2, 2022 @ 3:33pm 
Tris LOD 74
ApollonDriver Mar 11, 2021 @ 10:28pm 
sounds cool! after those, may I suggest you to make a 2008 VW Golf? Just a suggestion of course.
codaho  [author] Mar 11, 2021 @ 4:14am 
Next up might be a vintage mail truck as someone asked for one and I think it makes sense to do some more vehicles of that era before moving to another theme. I also still got some italian buildings which I am not happy with anymore, so before uploading them I need to make the textures less clean and reduce the tris count. Got some time before the next semester starts so I hope I get done some more assets until then
ApollonDriver Mar 11, 2021 @ 12:50am 
wow awesome! I will be looking forward to your creations! What do you plan to make next? (if you are going to continue asset creation)
codaho  [author] Mar 10, 2021 @ 11:08am 
Sucsessfully reduced the filesize, found a discussion about this problem on simtropolis, Anvaya wrote that it might have something to do with the template the asset creator used for his asset. Seems this just happens sometimes if you use vanilla assets as templates, weird
ApollonDriver Mar 10, 2021 @ 1:06am 
you're welcome! Always happy to help creators.
codaho  [author] Mar 10, 2021 @ 12:33am 
Yeah I noticed the thing with ne name but tbh I have no idea how to change it. The crp file got the right name. I will take another look into it. What's weird about the size is that the police car version also got a 2048x2048 texutre but the file is much smaller. But I will try with a smaller texture. 2048x2048 probably is way to big for this vehicle anyway. Thank you so far!
ApollonDriver Mar 9, 2021 @ 9:38pm 
I know why. Because the texture size is 2048x2048. while a vehicle asset with 2k-3k tris and 1024x1024 texture takes 2 MB max, size goes up to around 8 MB with 2048x2048 textures, with a prop it goes up 17.You might want to change the textures to 1024x1024 if you want to reduce the file size. Also one more thing, it looks like names of your assets got mixed up, cars name in-game isn't alfa romeo but a building asset name. Still, it's a very nice car. You should fix the names .
codaho  [author] Mar 9, 2021 @ 7:17am 
Tried to reduce the size by simply not including the normal map but for some reason the .crp file still is 17mb big, although the model and textures in the import folder are less than 7mb. No idea why
codaho  [author] Mar 9, 2021 @ 6:31am 
Thank you! I am wondering as well...I just took a look, seems like the normal map is huge, should have checked that earlier