Don't Starve Together

Don't Starve Together

299 ratings
Hamlet Characters -Fixed and Reporked
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39.523 MB
Feb 18, 2021 @ 1:55am
Feb 8 @ 12:11pm
46 Change Notes ( view )

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Hamlet Characters -Fixed and Reporked

In 1 collection by 󰀏Niko
My favorite creations
9 items
Description
The characters of Don't Starve: Hamlet, but now in Don't Starve Together!

This is a rework of Honret's Hamlet character's mod. For any information not mentioned here, you can find it in the original mod's page. (Hornet's original mod has been taken down, I will eventually get around to rewriting the change log accordingly)

I have changed it to fix various crashes and be more balanced as well as adding more config options and Compatibility for the "Island Adventures" mod and other SW/Hamlet content mods, for a more faithful experience set the config settings to "Original" preset for settings that almost exactly match the ones from Hamlet.

Notes
This mod is compatible with the "Island Adventures" mod and many other SW/Hamlet mods, but that does not mean you need them to use this mod, this mod works just fine alone however having IA or other SW/Hamlet mods installed will automatically enable extra features for them.


Changes

- "Mods in Menu" mod support has been fixed.
- Fixed Wonkey related client crashes.
- Chinese translations provided by 好学のmomo

---[Wheeler]---
- Added config options to adjust Wheeler's Pewmatic™️ horn damage.
- Reduced default damage of Wheeler's Pewmatic™️ horn, original settings are marked as such in the config.
- Wheeler's Pewmatic™️ horn will now fail less often against moving targets.

---[Wilba]---
- Fixed a client crash that randomly happened when Wilba transforms.
- Added config option for how much monster meat Wilba can eat before transforming.
- Increased default amount of monster food Wilba can eat before transforming.
- Added config option for when Wilba can eat monster food without any negative effects like Webber.
- Set default option for when Wilba can eat monster food without any negative effects to only in her were form.
- Added a config option to not set Wilba's health to max on transform for balancing, off by default.
- Wilba no longer resets to max health when reloading a save.
- Wilba's silver necklace will equip to the amulet slot if you have a mod that adds one such as "Extra equip slots".
- Wilba can no longer equip things in the amulet or backpack slot when in her were form if you have a mod that adds them.

---[Wagstaff]---
- Fixed Wagstaff's ability to investigate peculiar objects when TE is installed on the server.
- Added more objects to the list of objects that can be peculiar such as mush-trees and lunar trees.
- Added SW/Ham objects to the list of peculiar objects such as jungle trees, claw palmtrees, and charcoal boulders.
- Added some rewards for investigating peculiar objects when TE is installed such as oincs and relics.
- Added configuration options for peculiar objects.
- The Telebrella is now activated from right clicking the item while equipped rather than solid ground.
- Speech file provided by DOCTOR OKTOBERFEST

---[Warbucks]---
- Added config option for Blunderbuss damage
- Set Blunderbuss damage to be effected by the explosives power, gunpowder will result in the usual damage.
- Nerfed Warbucks wealth sanity to be more balanced (Configurable).
- Added SW/Hamlet mod support for Warbucks wealth sanity.
- The Blunderbuss no longer crashes when loaded with a unstackable item.
- Updated quotes provided by Ze_Mental_Gentlemann (W.I.P.)

Mod support
Unlisted mods are untested and may or may not work, if you try it out with a mod you like let me know how it goes.

- Tropical Experience: Full support, however TE itself is no longer functional and I no longer plan to support it in the future.
- Island Adventures: Mostly supported, few minor bugs here and there, see bugs section below for details.
- Mods in Menu: Full support, allows you to view character compendium info and more. see screenshots above for (slightly outdated) details.
- Extra Equip Slots (Any): Adds ability to equip some items in the new slots.
- Above The Clouds: WIP, currently won't crash, but a few features are not functional.

Plans
- Remove some unnatural delay of the pewmatic horn's attack when lag compensation is on.
- Improve compatibility with Above The Clouds.
- Reformat the entire workshop description to account for the original hamlet characters mod and it's information being missing.
- add stage performances for the Hamlet cast
- soft Wagstaff rework
- soft Wilba rework
- soft Warbucks rework
- Fix the floor looking different with the infroggles compared to DS.
- Fix missing telebrella sounds.
- Fix telebrella rain sound not looping.
- Fix Wagstaff's main voice being misplaced.
- Rework the entire mod

Bugs
- Warbucks' hurt and death sounds are broken, I have no clue how to fix this or if I even have a way to fix it.
- Werewilba's health is returned to normal upon rejoining a shard.
- Wagstaff's heat vision somewhat ignores the ground.


Everything else in the mod was made by Hornet (No longer available), thanks hornet, I love your work! <3
Popular Discussions View All (8)
8
Oct 28, 2024 @ 6:11am
Ideas for New Warbucks
Lucius the Finite
1
Jul 7, 2023 @ 3:37pm
Wheeler's favorite food isn't jerky!
Sgt.Peanut
0
Apr 21 @ 9:37am
bug report
YPJW Gen3
650 Comments
tony4newman Apr 25 @ 9:39am 
my friend cant join me becouse we are palying hamlet mode
A_Pufferfish Apr 19 @ 10:13am 
Hello, I wanted to ask if you accept paid commissions? I wanted to have a version of this mod with a few minor changes. If interested, please don't be afraid to either send me a friend request here on Steam or Discord.
YPJW Gen3 Apr 18 @ 6:18pm 
Could you please work With Uncompromising model,The pigGuards who around pigking,be nice to Piglady
Kentucky_Fried_Emperor Apr 18 @ 10:17am 
Hi, I've been meaning to try your mod. But none of the characters show at the selection screen even though the mod itself is selected during the server creation process. How do I fix this? Thanks.
YPJW Gen3 Apr 18 @ 7:54am 
Please get back and make it better, and update it.
Lacie desu ka? Apr 11 @ 11:03pm 
Crash happen when friends (not host) join and start the game before host does; or we roll back and sth happen causing crash. From now on, however we roll back from the 1st, regenerate or even create a new world using this mod, the friend that encountered crash can never joined this Hamlet world again
phreneticusxiii Apr 9 @ 7:12am 
Setting Wilba's option to prevent monster food from hurting her causes the game to fail to load if you select her as your character. It will get past the character select screen but then just hang at the blank screen between character select and loading into the game.
z_toolmaker Apr 6 @ 7:40pm 
Thanks for replying. I know I used to be able to use this mod and load the shooter because I had an old game where Wheeler still had amo in the gun. But even though I am trying this exactly as you suggested, it doesn't work. It may be that another mod I have activated is interfering with this. I do have the extra slots mod enabled and they both impact inventory. If I get a chance I'll try a game with only your mod enabled and see if it works then. Thanks again for your help!
󰀏Niko  [author] Apr 3 @ 11:37am 
I may look into adding a shortcut for that, but I wouldn't want it to get in the way of the usual "Eat" or similar actions bound to that button. Such isn't a problem with Walter because the only things that they can use for ammo don't have actions like that, but Wheeler is a interesting case being able to use anything as ammo.
󰀏Niko  [author] Apr 3 @ 11:30am 
By default the right stick controls the selected inventory slot and the right trigger focuses the inventory, when the inventory is focused you can move items around by using A to "grab" the item and A again to "place" it. Pressing up on the stick from any inventory slot should move the selection to the gun's inventory slot.

TLDR: assuming you have the default controls: press RT, use the right stick to select the item, press A, press up on the stick until the gun's slot is selected, press A again to put the item in the horn, then press RT again.