RimWorld

RimWorld

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Threat Point Cap
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Mod, 1.2, 1.3, 1.4, 1.5
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31 jan, 2021 @ 13:43
10 apr, 2024 @ 8:08
5 ändringsnotiser ( visa )

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Threat Point Cap

Beskrivning
This mod allows you to set a cap to your colony's threat points that are used to determine how strong of a raid you get. The last raid's threat point calculation is shown on the settings menu, so if you reach a point and you do not want your raids to get any stronger, you can set the threat point cap to the value of the last raid and all future raids will remain roughly the same difficulty. If in the future you want to increase the difficulty you can raise the cap to your liking.

Can be safely added or removed from a game in progress.


Buy why?
When I play Rimworld I like smaller colonies with only 3 or 4 fighters to defend it, and no killboxes. It doesn't take long before the game decides I've had enough fun and starts sending 50+ person raids at me. I made this mod so I can tell Rimworld to go **** itself when it decides it wants to invalidate my playstyle.

I hope that you too will use this mod to tell Rimworld to go **** itself when it tries to force you to play a specific way.
103 kommentarer
pgames-food 15 jul @ 1:27 
"olaflex0306 47 minutes ago
this mod, along with other useful mods from murmur appear to have been delisted"
pgames-food 15 jul @ 1:27 
hi it could just be that some modders delist temporarily while they are updating them,

if you find some other mods that actually seem to have vanished for longer, theres a page here you can post more info for name or mod id in case someone has it and can post a link for you here:

https://steamcommunity.com/workshop/discussions/18446744073709551615/2659870916608451301/?appid=294100
olaflex0306 15 jul @ 0:40 
this mod, along with other useful mods from murmur appear to have been delisted
Quarter One 12 jul @ 16:57 
this mod is great, do you plan on updating it for 1.6?
Mephistoau 5 jan @ 6:50 
Yeah i feel like this isn't working for me now :( Just had a raid over my cap....
Lioness Jess 5 okt, 2024 @ 14:22 
This doesn't seem to be working for my game anymore, are there any known mod conflicts that could be messing it up? Love the mod! Makes the game fun for me :)
axl 8 sep, 2024 @ 1:08 
@Inquisition Time! u can gradually increase the cap and see what works for you. its been working for me so far.
Inquisition Time! 5 aug, 2024 @ 2:38 
Can it prevent my game from freezing trying to create something to throw against my many million wealth colony?
StarNate 1 aug, 2024 @ 17:33 
tyvm
Murmur  [skapare] 1 aug, 2024 @ 17:24 
yes that is correct.