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Zài yóuxì zhōng, dǎkāi nín de píngbǎn diànnǎo, yòng chuízi hé bānshǒu xuǎnzé xuǎnxiàng kǎ. Xuǎnzé zhuāngxiū, xuǎnzé mén. Nǐ yīnggāi zài nàlǐ zhǎodào tā. Chējiān zhìzào de wùpǐn chūxiàn zài dài yǒu chuízi hé bānshǒu de xuǎnxiàng kǎ zhōng.
我正在自學Unity遊戲引擎,並且已經了解到很多遊戲可能包含用C#和HLSL編寫的自定義腳本。 我相信我們需要具有這些自定義腳本才能進行繪畫。 但是誰知道呢? 也許隨著我學到更多,我會找到解決方法,並使每個人都能實現!