Team Fortress 2

Team Fortress 2

TF2 Schema Changes - Weapons (+ other misc. changes)
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15 janv. 2021 à 15h05
1 mars 2023 à 14h48
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Description
Submitted to the Steam Workshop for the TF Team's consideration.

This submission contains a few (mostly minor) changes to weapons and other items. The included ZIP file contains a modified copy of items_game and tf_english to aid with implementation.

This submission contains no gameplay changes to weapons, only cosmetic/other minor changes.

CHANGELOG:
Weapon Changes:
* The Minigun, Medi Gun, and Sniper Rifle were given descriptions to explain their alt-fire mechanics
- Descriptions have also been added to the weapons' respective prefabs in the item schema
* Second Banana description was slightly tweaked to be more uniform with Sandvich description
* Unarmed Combat skins have been swapped to match it's initial function/appearance
- A Blue Scout will now have the Red Spy arm and vice-versa
* The Hot Hand has been given item_rubber pickup/drop sounds
- This item currently uses item_default sounds, which don't sound right
* The Gas Passer drop sound was changed to item_metal_weapon_drop (from item_bottle_drop)

Misc. Changes:
* The following cosmetics had their itemtype changed to #TF_RobotPart_Type ("Robot Part"):
- Robot Running Man
- Tin Pot
- Pyrobotics Pack
- Battery Bandolier
- U-clank-a
- Tin-1000
- Medic Mech-bag
- Bolted Bushman
- Stealth Steeler
* Updated the naming scheme of Meet Your Match Unlocked Cosmetic Crates
- Unlocked Cosmetic Crate [Class] -> Unlocked [Class] Cosmetic Crate
* Updated Winter 2016 Cosmetic Case description to remove "limited time" blurb
- Item is still available for purchase in Mann Co. Store
* Updated Invasion Community Pass/Coin descriptions to be in past tense
* Updated Bread Box description to be in past tense
* Updated Smissmas 2015 Festive Gift description to update Festivizer tool name
- 'Gun Mettle and Tough Break Festivizer' -> 'Festivizer'