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Okay, it didn't take me long to see what the problem may have been. Already pushed out an update so hopefully that fixed the issue.
Apologies for the late reply. I'll take a look and see what the issue might be and come back to you when I find something.
Any chance you might know or be able to look into this?
Anyway, thanks for your AL civs, they are fun to play or pit them against historic naval civs or having a land vs. sea game with the GuP civs.
Kantai Collection ships are in the "Battleship Girls" mod that adds the American, British, German, and Japanese nations that are lead by their respective shipgirls (just type the name and they should show up). I currently have no plans on making my own KC civs as that mod already exists (I prefer to make things that no one has made) and I don't know as much about KC as I do AL.
And as for Warship Girls, I simply don't know about that game other than it being another game about personified warships.
Any plans for other shipgirl civilizations, like from Warship Girls or Kantai Collection, so the Azur Lane ones have competitors? :)
No problem!
AL civs like Ironblood and Royal Navy I gave two unique units partly because I couldn't think of a building for them (let alone find sufficient art) and the civs that only have one unique unit was partly because I couldn't think of another worthy unit that represented the faction (particularly for factions that at the time didn't have much ships and ship types to work with).
There was also a concern with regards to redundancy/overlap in unit abilities (plus the fact that a majority of my AL unique units tend to be some version of Destroyers or Battleships).