Sid Meier's Civilization VI

Sid Meier's Civilization VI

31 évaluations
Strangereal (Ace Combat Series)
2
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Type: Mod
Mod: Map Packs
Taille du fichier
Publié le
807.920 KB
23 déc. 2020 à 12h21
1 note de changement ( voir )

S'abonner pour télécharger
Strangereal (Ace Combat Series)

Description
Welcome to a Strangereal world...

The entire Strangereal map from the Ace Combat series. Now you can make Belka great again as well as A World With No Boundaries.

Please note that this is the V1 (not talking about the missile, duh). Which means that there are several more features that I want to add to this map. Starting locations for exemple, would be great if I manage to figure it out.

This map isn't compatible with Rise and Fall, and Gathering Storm. Use them at your own discretion.


Features all continents :
  • Anea
  • Antarctia
  • Osea
  • Sotoa
  • Usea
  • Wellow
  • Yuktobania


For some reason, the game requires the Aztec Civilization pack. But I think it's in the base game. However, this mod IS required for you to be able to play this map :

https://steamcommunity.com/sharedfiles/filedetails/?id=894934462&searchtext=Larger+Maps+Sizes



About this map

First version of the map was made by Ace Combat Fan :
https://www.youtube.com/user/ForcaAereaBelka
https://twitter.com/Ace_Combat_Fan

Ace Combat is made by Project ACES, and owned by Namco.
Discussions populaires Tout voir (1)
3
9 aout 2023 à 7h43
Stuck on Anea
FormallyPsycho
16 commentaires
Voltrock 20 juin 2024 à 10h24 
i ve many many unit from Ace combat but for Civ 5.
Arsenal bird, submarine, nosferaptu, stonehenge, uav, ....

tell me if u can import it, later
TheGaminODST 18 juil. 2023 à 13h29 
I keep spawning on the Usean COntinent in Farbanti, no matter what leader i pick. Also is there any way to increace the stratigic resources? (Can never get to the Iron in time which is on the other side of the continent, and there is only 1 deposit)
uh 9 déc. 2022 à 15h54 
man when can we have a full fledged ace combat civilizations
Lord Bubba 25 aout 2021 à 15h04 
Okay. No problem.
Zero  [créateur] 25 aout 2021 à 11h53 
@Lord Bubba I understand, please note that this was my first project on Civ VI, so I'm not aware of everything. I have no clue of why some people encounter problems, and why others don't. This would require me to have look into it, however I don't have the time I used to have back when I make the map.
Lord Bubba 25 aout 2021 à 10h12 
Your map/scenario is unstable. Encountered the same glitch in the late 1700's. Was it your intent to grossly accelerate the tech progression so that players fight in the modern era with jets?
Lord Bubba 24 aout 2021 à 18h59 
I may have also discovered an issue with great people: other than the map, did you change anything in the base game scenario editor? I have a situation whereby I cannot select a great person during a World Congress session, therefore I cannot progress through the scenario.
notasinglesound 29 juin 2021 à 21h24 
Question why can't I recruit great people(in the beginning there aren't any available at all) when playing this map?
LocalBuddyRemoveBorder 31 mai 2021 à 17h53 
Wow, I've been waiting for this mod...
Great job!