Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Castle Siege
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
Misc. (maps & mods): Fortification Map Contest
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22.444 MB
23 feb 2014 om 18:09
14 mei 2014 om 20:55
31 wijzigingsnotities (weergeven)

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Castle Siege

Omschrijving
Agathars must defend.
Mason must capture the castle.
Beta.
Trebuchetes are done.
Ladder are ready.
Rams are ready.
Objectives are placed, should be playable.
9.5\10 done.

Please report of any bugs. Just need to add support for Last Man Standing and Team Deathmatch and fix art part a bit..


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Maps included:
AOCTO-Siege_P.udk
30 opmerkingen
beyond this voice 4 okt 2016 om 1:47 
so nice, but buggy, which makes it unplayable.
defending team cant leave spawn house. °°
LoRDHitMan  [auteur] 4 jul 2014 om 9:01 
спасибо
lowbfg 4 jul 2014 om 9:00 
та ты Геникален
LoRDHitMan  [auteur] 4 jul 2014 om 8:53 
да
lowbfg 29 jun 2014 om 14:46 
ты сам это сделал Кален?
LoRDHitMan  [auteur] 26 mei 2014 om 22:45 
nah u just press a button and then wait for about 15 sec and it will be placed
timbot93 26 mei 2014 om 14:29 
ok :D i was trying to say that i hope there are no difficulties to build things in a first person game! the idea is good though
LoRDHitMan  [auteur] 25 mei 2014 om 2:21 
i've read ur comment like 10 times, but i still can't understand it)
timbot93 25 mei 2014 om 1:49 
ok i understand! but isnt that realy hard to have a game system where you can build things here? make shure that this looks smooth and nice sir ;)
LoRDHitMan  [auteur] 15 mei 2014 om 12:48 
it's a trebuchet. and red color means that it's not placed yet. green means that it's being build.