Left 4 Dead 2

Left 4 Dead 2

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Desert Rifle Overhaul
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Game Content: Weapons, Models
Weapons: Rifle
Items: Other
File Size
Posted
Updated
4.281 MB
Nov 26, 2020 @ 7:38am
Dec 25, 2020 @ 11:35am
4 Change Notes ( view )

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Desert Rifle Overhaul

Description
I shouldn't have to say this, but...
PLEASE READ THE 'REQUIRED ITEMS' SECTION OF THIS PAGE.
It's located on the righthand side of the screen, and has been for years.
You don't have to subscribe to the addon labeled "textures" if you have another texture mod already, but if you don't, I strongly suggest doing so as it provides a blanket improvement of Valve's texture.

Happy Thanksgiving!

I know, I know, this has been way too long in the making and should have been released ages ago. But it's here now.

New features:
Random zip tie colors! This is disabled by default, but for those who want it, you can enable it by setting the convar "cl_buy_favorite_nowarn" to 1. This can be toggled while in-game, so if you decide you don't like it, you can turn it off at any time. This feature has been backported to all previous overhauls as well, with exception to that old hunting rifle.
New draw animation again, this time it's based off of an animation I've had sitting around for a long time that will also be included in the SG-552 overhaul, whenever I get around to finishing that. Hopefully it's not too distracting.
To boot with the new draw animation, I've had to mesh and texture the interior of the stock. As such, while it will certainly work without the texture addon sitting in the required items list, it will look much better with it.
Many other misc. mesh & texture improvements have been made to make the gun look a tad more complete, including the addition of rails to the underside of the gun, a better mesh job on the front of the magwell, a properly curved buttplate for the stock, a new flash hider, and some more rivets along the receiver.
The reload animation is about 1/6th of a second longer than default. This is because I technically created the animation for the SCAR-20 variant of the military sniper. The difference is almost imperceptible in-game and shouldn't really be problematic.
As of 12/25/2020: Pseudo-random recoil pattern. Well, it's not particularly random, but it helps give the illusion of a messy spray and introduces some less consistent kick.


Updates and stuff
I don't often do update videos, but I do have a YouTube channel in case you wanted to check that out.
35 Comments
《Happi Doggo》 Jul 20, 2022 @ 4:04am 
i wish that Reanimation was with Vanilla skin so i can use a Retexture i have
i really damn like it
《Happi Doggo》 Jul 20, 2022 @ 4:02am 
That is Crazy Reanimation...
10/10
NekoTea貓(=^•ω•^=) Oct 10, 2021 @ 8:37am 
very good best animation pack:steamthumbsup::steamthumbsup::steamthumbsup:
Sallyio Aura May 26, 2021 @ 2:52pm 
do you has other plans for M60 and MP5 to Overhaul Animation
YiYanDingZhen Mar 18, 2021 @ 1:44am 
If you want to use scar skin,just don‘t subscribe the texture
YiYanDingZhen Mar 17, 2021 @ 10:51pm 
good scar animation:steamthumbsup:
🏖 SUMMER NEKO ☀ Feb 19, 2021 @ 6:52am 
Can you fix muzzle flashlight after shovel?
Yalbor Dec 23, 2020 @ 3:03pm 
Damn, sorry for the late reply. Yeah, I was also looking for the addon that had the the same problem. But Ninja already won me to do that. Here is the addon we were talking about:
https://steamcommunity.com/sharedfiles/filedetails/?id=1524930596&searchtext=Military+Sniper+Reanimation
Hopefully you will be able to find a solution there. I'm not an experienced modder, but I guess this will help you, at least a bit.
FrostWolfe95 Dec 20, 2020 @ 11:01am 
Nvm, just checked that it does.