Stellaris

Stellaris

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L-Cluster Plus
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File Size
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1.502 MB
Nov 20, 2020 @ 10:56am
Oct 30, 2024 @ 5:55am
40 Change Notes ( view )
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L-Cluster Plus

In 1 collection by Klarac
DETV MP Mod Collection
9 items
Description
You can support my work via Ko-fi! <3
[ko-fi.com]

The L-Cluster never really felt that rewarding considering how much preparation it takes to open the L-Gates, and that it's literally the longest and most complex event chain in the game, only rivaled by the Horizon Signal. But now it's time to give the L-Cluster a second chance!

This mod aims to make the L-Cluster more rewarding while keeping it relatively balanced.

Features:
- New technologies
- New ship components: Nanite Armor and Adaptive Shielding (aka Nanite Shields)
- 2 L-Cluster origins: Regular start where you spawn on a Tomb World, and an advanced start where you spawn on a Ring World with multiple ruined megastructures nearby!
Note: Randomly generated AI empires can't use the origins, custom AI empires can. The advanced start requires Utopia as well, and some megastructures (such as the matter decompressor) will only spawn if you own the required DLC.
- Increased nanite resource deposit spawn rates

Localisation:
- English
- Chinese by SkyWolfy
- French by Nova²
- German by Lucanoria
- Korean by No file chosen
- Polish by Grumbler
- Russian by Jonathan
- Spanish by Alfa-Z 343

Huge thanks to everyone who offered to translate the mod!

The mod overwrites the following:
- d_nanites_deposit
- vast majority of the events from the L-Cluster chain

Should be compatible with any other mod that does not modify the L-Cluster chain or the spawn rate of nanites.

The mod is compatible with A Deadly Tempest!

If you have any suggestions in terms of what else should be added or changed, let me know! Additionally, feel free to message me if you'd like to translate the mod!

Disables achievements.
Popular Discussions View All (1)
2
Aug 7, 2022 @ 1:35pm
Nanite ship set.
darcinc
512 Comments
Klarac  [author] Mar 30 @ 2:51am 
@JamieStylez The mod works fine with the latest version of the game. Load order depends on the mods you are using. The order doesn't really matter if you are *not* using any other mods that change things about the L-Cluster.
JamieStylez Mar 29 @ 6:53am 
does this need an update? and where does this go in the load order? thank you
cmarinos51 Mar 19 @ 7:33am 
@Klarac Thanks much. That's fine. A lot if my fun in these games is fun building megastructures and such when I can so I can wait. Especially I prefer to play tall amd turtle anyhow.
Klarac  [author] Mar 19 @ 5:40am 
@cmarinos51 Yep, they can! Just keep in mind that it might take a while. AI empires don't tend to focus on L-Gate research.
cmarinos51 Mar 19 @ 4:19am 
Dumb question so I apologize in advance. Are ai empires still able to open the L-gates? I'm wanting to do a sort of FE style run where the ai empires stumble upon me when they open the L-gates.
[OTnL]Grieves Amorl Jan 30 @ 5:15pm 
any chance of a legacy version for 2.1.3?
Zendir Heartfire Dec 31, 2024 @ 4:52pm 
Alright
Klarac  [author] Dec 31, 2024 @ 2:11pm 
@Zendir Heartfire It's an origin, you can mix it with whatever civic you want.
Zendir Heartfire Dec 31, 2024 @ 9:41am 
Can this be made with Fanatical Purifiers and other genocidal empires?
Klarac  [author] Nov 9, 2024 @ 4:19am 
@킨제유만 This mod makes no changes to planets, so it should be compatible.