Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

56 ratings
Jacob's Rest 7 in 2
   
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Contents: Campaign
File Size
Posted
Updated
167.060 MB
Nov 16, 2020 @ 3:02pm
Feb 24, 2021 @ 11:51am
13 Change Notes ( view )

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Jacob's Rest 7 in 2

In 1 collection by jhheight
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58 items
Description
Need more large maps.
Campaign consists of 2 maps:
1. Jacobs Rest from Landing Bay to Rydberg Reactor
2. Jacobs Rest from Syntek Residential to Timor Station

There are some supplies like ammo, sometimes freeze nades, electrified armor between maps.

On first map you only need tech for Landing Bay, all marines can hack.
On second map all marines can hack, don't need tech.
18 Comments
CryptEarth May 31, 2022 @ 12:27pm 
sure a fun challenge - tried solo +5 bots - got until timor after the bridge to the last door where you have to clear biomass to get the bomb movin
first map went pretty smooth - although a nightmare to manage the bot ammo
as I don't use cam rotation quite fun with the new view point
the second map is a disaster - bots pretty much don't move at all without constant call spamming and for some reason they use some weapons very weird - don't know what's the issue
seems fun with real players - but to get it done with bots - quite a challenge

maybe again later when 2nd map is fixed and with real players ...
PontifeX Sep 24, 2021 @ 12:32pm 
Thank you very much jh!
screamingcrane Sep 2, 2021 @ 6:59pm 
As said before on 5-7 the AI marines almost completely break, but other then that I had a great time.
Shendun Feb 16, 2021 @ 2:39am 
On second mission jacob 5-7, the tracking lines for ai marines is kind a wonkie had to call them repeatly. and they get stuck in everthing so you have to go back and retrive them again again.
2523436271 Dec 21, 2020 @ 6:58am 
would you mind to make a map 7 in 1?
or Area9800 4 in 2?
jhheight  [author] Nov 22, 2020 @ 6:30am 
:AgentRookie:
Jayne_Cobb Nov 22, 2020 @ 6:24am 
jhheight, you sweet sweet crazy man, never stop doing what you're doing.
I just encountered the giant lazer bolt shooting robot in one of your maps.
Cheers for some unique and awesome map work! :oheart:
cutie. Nov 17, 2020 @ 10:50pm 
asbi was kinda buggy. like no spawns, less spawns than vanilla has without osnlaught after landing bay part.

WB ASBI RNG also RNG2 C2 worked fine.one first map.

timor trigger near biomass triggers early.


overall cool idea., vanilla kinda boring.
but interesting potential on not broken ASBI challenges.

also IMO, you should add more from your own style, aslong as the mapstructure stays.
we would have won first map easy on wb asbi rng in like an hour if some noobs wouldnt waste so much ammo, so on that challenge the difficulty is pretty cool.
2/2
cutie. Nov 17, 2020 @ 10:49pm 
can you add the ball in first map near first hack? :O

imo both maps should be tech only until the hacks are done.

syntek biomass objective is bugged.

cargo door before all enter startingroom can be chainsawed through and kill all enemies.
floor spam first hallway is kinda strange.
elevator can push you up if you stand down left corner at start and softlock you if you dont jump down, cause gaydev disabled botteleport.

end bridge of deima is kinda empty. hordes can spawn but after first big wave from back no normal drones come.

transition loot room between deima and rydberg is a little small/to fast into rydberg.

1/2
jhheight  [author] Nov 17, 2020 @ 10:54am 
yes