Left 4 Dead 2

Left 4 Dead 2

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Modern Warfare 2019's x16 Pistol Firing Sound (Dual Pistol Firing Sound Replacement)
   
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Game Content: Sounds
File Size
Posted
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1.158 MB
Nov 13, 2020 @ 3:30pm
Jul 6, 2021 @ 11:02pm
3 Change Notes ( view )

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Modern Warfare 2019's x16 Pistol Firing Sound (Dual Pistol Firing Sound Replacement)

Description
*UPDATE: The volume of the audio files were increased. I personally find it preferable, but please do let me know how you like it!!

Greetings!

It is once again a pleasure for me to return to the Workshop for my second and third publishing, and this time, I am quite excited to bring you two dual pistol firing sound replacements!

By subscribing to either one of these two posts, your in-game dual pistol firing sound will be replaced by the firing sound of the x16 pistol (should you subscribe to this), or the M19 pistol (should you subscribe to the other sound replacement mod I uploadded along with this, https://steamcommunity.com/sharedfiles/filedetails/?id=2286222238) from Call of Duty: Modern Warfare 2019.

The audios were retrieved directly from the game, but were processed with detailed trimmings and volume-balancings in order to deliver an optimal firing experience in L4D2 without differing from its original appearance in Modern Warfare.

As usual, there are a few things I would like to note:

- First and foremost, the demonstration videos for these two mods featured several contents created by other community members. They are only shown for demonstration purposes and are not associated with these publishings in any way. These contents will be specified at the beginning of the videos.

- Secondly, I once again feel rather compelled to remind you that if you use a dual pistols replacement with its own custom sound at the same time, it will evidently conflict with these mods. If you wish to avoid such conflicts, you may replace your desired dual pistols replacement's sound component with these works of mine. Should you have any difficulty with this task, feel free to add me on Steam and I will be more than happy to explain it to you. However, please do keep in mind that without reaching out to the original creator of the replacement and myself, such projects should be kept exclusively for personal use and shall not be involved in any further publishings. If you are a content creator and wish to use this mod as the sound component for your upcoming publishings, I insist that you reach out to me before proceeding to do so!

- Also, I fear that some of you may find the volumes of these firing sounds rather low. I, for one, would also love to amplify them a bit more, but all my further attempts to boost the volume resulted in audio distortion. However, it may be possible beyond my capabilities. If you succeeded in further amplifications or are aware of any methods to do so, or if you simply wish to discuss it with me, please feel welcomed to reach out! That being said, I personally find the origional firing sounds in Modern Warfare rather quiet as well.

- Last but not least, given my inexperience at content creating, I completely understand that this work may not be perfect. Should you have any comments, suggestions, inquiries, or issues with this mod, please do not hesitate to leave a word under this page; or if you wish, please feel free to add me on Steam and message me personally regarding any of these matters.

Finally, thank you for your interest in my work, and please have a great day!
13 Comments
Arthur Morgan  [author] Nov 27, 2020 @ 11:35pm 
@Critical Shit I am glad that it is fixed now! Thank you once again for pointing out that issue for me!
Arthur Morgan  [author] Nov 27, 2020 @ 11:34pm 
@Critical Shit I did notice the sound in the videos! However, since I used speakers when I was in the game, I failed to notice the noises. I apologize again!
naked man fears no pickpocket Nov 24, 2020 @ 2:12pm 
its even present in the demo videos for both pistol sounds, even without headphones too
naked man fears no pickpocket Nov 24, 2020 @ 2:09pm 
yeah its fixed now thanks
Arthur Morgan  [author] Nov 24, 2020 @ 10:20am 
[Continued] Yet to solve this, I could simply extend the length of each audio file by a millisecond and such noises should cease to exist. The update is already completed in the local files on my computer, but I will endeavour to post them as soon as I can, which should be in no time at all!

Thank you once again for your interest and for helping me improve the quality of my work! Please be so kind as to let me know if the issue is fixed after the update!
Arthur Morgan  [author] Nov 24, 2020 @ 10:20am 
[Continued] For your knowledge, such static noise would occur if the customized audio file is shorter in length than the original audio file. Instead of playing the audio files directly, the firing sequences of each weapon has an fixed length, and if the modified audio file fails to match that length, a static noise would play in the missing period. The issue here is that my audio editing software is only able to edit up to three digits after the decimal, hence even if I manage to match all three digits, less-than-a-millisecond differences could still persist.
Arthur Morgan  [author] Nov 24, 2020 @ 10:19am 
Dear @Critical Shit,

I could not thank you enough for your valuable feedback! As you advised, I used a headphone instead of speakers this time and I did find the noise you described in-game! It was a dot-like static noise at the end of firing sequences. I am so sorry that I failed to notice this issue previously, as I should not have. Fortunately, I do know how to fix it! I have encountered similar issues multiple times in my experience of creating custom sounds.
naked man fears no pickpocket Nov 23, 2020 @ 11:57pm 
it was, its exactly that. its present in the m19 firing sounds as well, its kind of hard to miss especially with headphones. after each shot, or each sequence of shots fired there's this static noice that plays after a few seconds.
Arthur Morgan  [author] Nov 23, 2020 @ 8:28pm 
Dear @Critical Shit,

I looked into the audio files and tested them in-game immediately, but unfortunately I failed to notice any static noise in the firing sequences. However, I did find that there is indeed a presence of static noises at the end of some firing sequences in the demonstration video, presumably due to video editing glitches. Was the noise you noticed also present in your actual gameplay? If so I will definitely persist to look into this issue further!
naked man fears no pickpocket Nov 23, 2020 @ 9:20am 
there's this weird static like noise at the end of each firing sequence, what is that?