Crusader Kings III

Crusader Kings III

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Better Dynasty Perks
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Nov 8, 2020 @ 8:58am
Nov 26, 2020 @ 5:45pm
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Better Dynasty Perks

In 1 collection by PRICEless
PRICEless CK3 Collection
8 items
Description
Better Dynasty Perks

This mod makes it so that Dynasty Legacies are more competitive or worth their weight in renown. No longer will you have to save up all that renown for some pitiful gains that hardly make a dent in everyday life.

Warning: might give too much of an edge over the ai since they are terrible at spending/gaining renown.

# Changes are as follows:

WARFARE

House of Warriors

Knight effectiveness = +50%
Levy size = +20%

Generational Belligerence

Monthly income while at war = +10%
Levy reinforcement rate = +50%
Casus belli cost = -20%

Squire Traditions

Prowess = +10
Movement speed = +15%
Monthly martial lifestyle exp = +20%

Inherited Tactics

Martial = +5
MAA counter efficiency = +20%
Advantage = +5
Siege weapon effectiveness = +25%

Private Army

MAA cap = +4
MAA unlock = House Guard

LAW

Mostly Fair

Popular opinion = +10

Faithful Magistrates

Development growth = +2 p/m
Control growth = +1 p/m

Power and Prosperity

Stewardship = +5
Monthly stewardship lifestyle exp = +50%

Delegated Authority

General opinion = +10
Powerful vassal opinion = +20

Home Estates

Domain limit = +2
Building construction cost = -50%


GUILE

Ominous Reputation

Dread gain = +35%
Dread decay = -20%

Long Reach

Hostile scheme success chance = +20%

Natural Schemers

Intrigue = +5
Monthly intrigue lifestyle exp = +50%

Venial

Monthly tyranny gain = -0.5 p/m

Family Connections

Dread decay = -30%
Max hostile schemes = +1
Major chance to prevent one murder for a dynasty member

BLOOD

Noble Veins

Inheriting good congenital traits chance = +100%
New good congenital traits chance = +50%

Convergent Blood

Reinforcing congenital Traits chance = +100%

Resilient Bloodline

Inheriting bad congenital traits chance = -100% (Halves the chance! Does not provide immunity)
New bad congenital traits chance = -50%

Architected Ancestry

Fertility = +10%
Pick a congenital trait to be more common in the dynasty

Octogenarians

Health = +2
Life expectancy =+5

ERUDITION

Vibrant Court

Courtier and guest opinion = +10
Better guests will be attracted

Ordained Rulership

Monthly piety = +30%
Faith conversion cost = -50%

Treasured Knowledge

Learning = +5
Monthly learning lifestyle exp = +50%

True Believers

Clergy opinion = +10
Faith and reformation cost = -35%

Bureaucrats

Base progress and councillor skill impact on councillor task = +10%
All lifestyle exp = +25%

GLORY

Desirable Match

Title creation cost = -25%
Marriage acceptance = +30

Renowned Name

Monthly prestige = +30%
Monthly renown = +0.02 p/m

Earning Respect

Diplomacy = +5
Monthly diplomacy lifestyle exp = +50%

Assertive Rulers

Short reign duration = -50%
Independent ruler opinion = +15

Righteousness

Max personal schemes = +1
Personal scheme success chance = +25

KIN

Bounteous Loins

Fertility = +10%
Disease resistance (fertility) = +20%

Studious Youth

All stats = +1
Prowess = +2
Dynasty members get better education traits

Constant Care

Disease resistance (health) = +1
Spouse opinion = +20
Fewer complications during pregnancy

Close Bonds

Stress gain = -35%
Dynasty opinion = +10
Personal scheme success chance on dynasty members = +30%

Graceful Aging

No prowess loss from aging
Attraction opinion = +10
Life expectancy = +5
Increase skills with age

Compatibility

• Not compatible with mods that modify dynasty perks obviously (with some few exceptions)

• Compatible with my Better House Guard mod. (One of the few exceptions so far. Better House Guard will overwrite the warfare tree, but they are similar in rewards, and in effect just enables the new custom MAA Better House Guard provides.)

https://steamcommunity.com/sharedfiles/filedetails/?id=2224834860
30 Comments
Tino XVII Oct 26, 2023 @ 7:02am 
Update pls !!!!!!!!!
Goggr5 May 14, 2023 @ 1:19am 
Update?
Cleric Apr 2, 2022 @ 7:58am 
@ Inmatus - check out "Improved Dynasty Legacies", it's restrained like this mod
InΔmatus Feb 20, 2022 @ 2:22pm 
I don't suppose you would consider updating the mod? I really appreciate the gameplay it adds and grateful for your idea, but now it breaks legacies and I can't play with it on.
PRICEless  [author] Aug 7, 2021 @ 2:50am 
Feel free to update or adjust my mods however you see fit. I don't really care much for copyright, but a credit would be nice. That being said, all of the mods I've published I did so for my personal use primarily. I just posted it on the workshop to share with others if they are interested.
Erabior Jul 8, 2021 @ 5:21pm 
could you please post the source code under MIT copyright with the exception of requiring acknowledgement that you are the original developer and that 3rd party updating of the mod should cease upon your request for the 3rd party moder to do so
Erabior Jul 8, 2021 @ 5:18pm 
seriously? the dev team said they disabled it because it was causing problems not because they are homophobic. also same sex concubines are, form a game play perspective, are pointless. the whole point of a concubine is to have children. You cant have children from 2 parents of the same sex.
PRICEless  [author] May 2, 2021 @ 7:54am 
Yes, its not working properly atm, I've quit ck3 for now due to removal of same sex concubinages in the latest patch. I will come back to ck3 when pdx decides to revert the changes. As for now, most of my mods will remain unupdated. Apologies.
Werwolf Apr 29, 2021 @ 2:14am 
Doesnt seem to work.
Player4 Feb 27, 2021 @ 1:35pm 
Architected Ancestry in the Blood path is a bit lackluster maybe let us pick tier 2 and 3 traits too. The reason behind this is, when you reach this, you most certanly already have all of these traits in your family and have already reinforced them.