Left 4 Dead 2

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Huế Citadel, Survival Map - β test
   
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Infected: Common Infected
Game Content: Sounds
Weapons: M60
Items: Other
File Size
Posted
Updated
310.264 MB
Oct 27, 2020 @ 9:42pm
Jun 23, 2021 @ 12:04am
15 Change Notes ( view )

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Huế Citadel, Survival Map - β test

Description
Workshop manager won't allow me to update so I'm just going to put this here, sorry for those who subscribed to alpha version, also this conflict with the alpha version in the mission file, so better unsubscribe that.


Welcome to the Meridian Gate and Supreme Harmony palace. Not the Chinese ones, but the smaller Vietnamese ones. This bring will back some memory for Bill.

Don't worry! The flag is a custom model, it won't replace the vanilla tattered American flag model, that's why I have it as a seperate addon


ALSO, it won't conflict with other survival map with custom soundcache, even though addon says that there's conflict( minor update 12/8/20 fixed this, " -Don't report addon file collisions for "sound.cache"), I have tried Panic in Pallet Town survival map and the custom sound plays fine.
But if anyone found out that your survival map makes weird sound or don't play at all, feel free to report in

Beta is out. 2020 update

Fixed Spitters spitting through walls
Fixed missing 'texture'(this was caused by 2 different .vmt with the same name trying to use the same .vtf for its basetexture)
Improved drum model, now has the same vertex as original blender model, and more accurate to reference
Improved Nav Mesh, watch your six! zombies will attack from anywhere
Added mixed population based on nav mesh region
Added details on skybox, like trees, now you feel like you're in 'Nam
Added more items and pickups
Added custom sound when activating the drum
Added more details, such as the gate through Thai Hoa palace
Added a custom sound and a little soundscript
Added CSS weapons and TLS update melees
Added more items at the back of the map
Optimization

Meridian gate and supreme harmony palace model by Tung V in Sketchup 3Dwarehouse. I cleaned up and ported, and extrude some of the faces, fixes normals and other optimization for it to show up properly in Source engine, also making collision model for some of them.


Drum model by me
7 Comments
Freddy The Flamingo Sep 4, 2022 @ 5:20am 
The Citadel was a good building of the Survival map.
Freezer  [author] Jun 22, 2021 @ 11:39pm 
fixed missing texture
Imitater Apr 26, 2021 @ 1:05pm 
Freezer  [author] Apr 26, 2021 @ 11:41am 
can you take a screenshot, my testers never reported on missing texture
Imitater Apr 25, 2021 @ 7:36pm 
This is a super cool map, but almost all of the textures are missing for me. Is there a mod i'm missing or is it an issue on my end? Do you know how to fix this?
Freezer  [author] Oct 28, 2020 @ 1:57am 
Ahh finally updated, steam is always lousy at handling Vietnamese diacritics, don't upload your file in diacritics, don't make description in weird symbols and diacritics
Tracy Oct 28, 2020 @ 12:31am 
"You havin' some kinda flashback, old man?!"

"Affirmative."