The Bureau: XCOM Declassified

The Bureau: XCOM Declassified

34 ratings
Hangar 6 R&D - DLC - Achievement Guide
By Spinnz
A simple compiled list of what the DLC achievements are and what you need to do to complete them.
   
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Achievements
All of these achievements can be completed in a single play through on Rookie difficulty

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Mind Blown
Destroy 60 enemies with DaSilva's Demo Charges within a single Hangar 6 R&D campaign

+
DaSilva starts the dlc with this ability, you can place the charge within a certain range of DaSilva and detonate whenever you want. Best used when encounters first begin around groups of enemies or drop pods. On rookie difficulty it will insta-kill most infantry.

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Only a Man
Complete DaSilva's perk tree without choosing Lift, Drone, or Mind Control

+
Max level for DaSilva will occur through the story, he levels up once after every mission, just make sure you don't choose lift, drone or mind control.

Should be obtained shortly after second of three story achievements.
This achievement will occur immediately upon choosing your final perk, provided you didn't choose the abilities listed in the achievement.

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Know Your Groceries
Take a level 5 agent of every class into the field within a single Hangar 6 R&D campaign

+
You start with one team member of each class, every mission you complete increases their rank by one.

I split them into two pairs and alternated them on every mission so they all ranked up evenly, you have to have taken each pair into the field once they have reached level 5.

This is obtainable before you get the second of three story achievements, then you are free to use your favourite agents.

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Conscientious Objector
Beat Hangar 6 R&D without firing any alien weapons

+
You can use all human weapons including the microwave gun and lightning cannons.
Don't pick up any alien energy weapons or sticky grenades and you should be fine.
I recommend rookie difficulty as towards the end of the dlc human weapons are underpowered.

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There are 3 secret achievements:

Conduit Connection
Drive Through
It's In The Air


These are all achievable by simply playing through the missions.
12 Comments
KayinChio Jan 2, 2018 @ 2:18pm 
!
CTPAX Apr 16, 2017 @ 6:42am 
Теперь на руском пожалуйста!!!
Spinnz  [author] Jul 12, 2015 @ 6:14pm 
Happy it was helpful for you.
Hamstersex Jul 12, 2015 @ 3:33pm 
Thanks, great guide!
Spinnz  [author] Feb 16, 2015 @ 3:13pm 
No problem. Glad it is still useful :)
voahangy51 Feb 15, 2015 @ 7:08am 
thanks for your help.
7 4 17 0 17 _twelvetwenty-one Nov 25, 2014 @ 11:32pm 
"You can pick up enemy weapons. Just don't fire them. I went through the DLC without equiping any of my squad members with alien weapons." -- Mikey, Jul 13

Is that necessary? I would assume that "Conscientious Objector" is bound strictly to DaSilva; I personally messed this achievement up because I used Sticky Grenades towards the end (didn't realize; figured 'f'you could use Microwave Gun and whatnot, Sticky Grenade wouldn't be so exotic, eh, IDK what I was thinking :TheBureauEagle: )...

I figure that what weapons your mates use has no bearing on your being able to get "Conscientious Objector." Anyone know for sure?
Woltyzer Aug 30, 2014 @ 8:36am 
thx
Deli Aug 25, 2014 @ 1:16am 
@Spinnz Thanks.
Spinnz  [author] Aug 25, 2014 @ 1:07am 
@Deli
The achievements "Conduit Connection", "Drive Through" and "It's In The Air" can be completed on the easiest difficulty.