Left 4 Dead 2

Left 4 Dead 2

123 ratings
Weapon envmap removal
   
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Game Content: Weapons, Models, Textures
Weapons: Rifle, Shotgun, SMG, Throwable
File Size
Posted
Updated
7.865 KB
Oct 22, 2020 @ 3:43pm
Oct 23, 2020 @ 4:14am
2 Change Notes ( view )

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Weapon envmap removal

Description
removes the envmaps that were added to weapons in the last stand update

The weapons it removes it from

-Hunting Rifle

-M16(and its variants)

-MAC-10

-UZI and its Worn Variant

-M1014(Autoshotgun)

-pipe bomb

-Scout

-AWP

-Mp5

-Sg552


some are more noticeable than others

The most noticeable weapons are the hunting rifle and the pipebomb

this uses the original vmt before the last stand update so it will work with reskins
22 Comments
R E T R O Oct 1, 2022 @ 10:25pm 
Bro make this for props and objects please. Bethroom objects, computers , tables and medic cabinets.
dan Aug 20, 2022 @ 6:41am 
I remember seeing a mod similar to this but instead it removed all reflections of all the weapons entirely while keeping lighting when facing towards light sources. Does anyone remember what it was called or can link it?
GI1TcH!mg G@M3R Apr 1, 2022 @ 2:35pm 
didn't realize Rise changed the mod name until now
macky Mar 21, 2022 @ 11:48pm 
hey you should also tweak the pump shotgun. that gun is unreasonably shiny.
Quiet Monarch Mar 5, 2022 @ 12:04pm 
Grenade launcher or at least the world model is still shiny
raJze_R Feb 20, 2022 @ 2:34am 
I mean, I think they are a bit too shiny
Rise  [author] Feb 20, 2022 @ 1:52am 
the melee weapons were not changed at all
raJze_R Feb 20, 2022 @ 1:47am 
Could you make a similar mod but for the melee weapons?
Nanquitas Sep 27, 2021 @ 9:38pm 
does this work on reanimated mods?
GI1TcH!mg G@M3R Jul 15, 2021 @ 5:33am 
if this fixes multiple weapons from being shiny it should be called:
Shiny Weapon Fixes