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I think the display is bugged, as I've used some backwards formulae there.
It might make more sense when you have higher Cunning stat. I'm not sure.
The effects worked correctly when I wrote it, but I haven't had a chance to test whether someone changed the scaling functions, or whether it is just confused.
-Black Binder
Change notes too long for the comment box, so I've actually used the Change Notes section for once.
Not only that, but the quest didn't complete, ie it was still grey/white and not green like it's supposed to and the clouds still hang over Derth like the quest was still in progress. I even went in to make sure that it was actually done and then it was still the grayed out Derth that happens when the elementals are attacking.
Clearing this quest out with Anglowen and the mages works just like normal and when I manually triggered this quest and competed in in Developer Mode without the Verdan't class pack then the quest proeded just like normal for the Anti-Magic characters.
Yo, so I think this Mod may have messed with the Anti-Magic Reward from Storming the City.
I have played a few Anti-Magic characters and every time they killed the Tempest the quest didn't properly update. The screen popup telling me that a new portion of the quest has happened, but when I go turn in the quest to the Protector then all I get is the fungus unlock/boost and don't get the Anti-Magic Adept bonus that Mana-Clash is supposed to get.
Decimal duration does have meaning however. The game ticks at 10 separate steps per turn.
Wyrmic stuff: Flyby Slash counts as a teleport for out of phase buffs, which is presumably not intentional, although it does go through walls, which seems really likely to get people stuck behind inescapable barriers, incidentally.