The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Supernatural AI - Monsters - Steam Version
   
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Mar 12, 2015 @ 12:15pm
Jun 7, 2015 @ 2:20am
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Supernatural AI - Monsters - Steam Version

Description
This is Supernatural AI - Monsters version

Thanks to the essential helpful tips of Nazenn (a Steam user) I will be able to update this module again.
Others Supernatural modules of mine which were created during this troubleshooting workaround are now replaced back by this one.



It will improve AI, spells, shrewdness, realism and immunities abilities for:

- Vampires
- Ghosts
- Dremora
- Gargoyles
- Werewolves
- Trolls
- Wraiths
- Wisps
- Wispmothers
- Spriggans
- Atronachs
- Hagravens
- Magic anomalies
- Dragonpriests
- Spiders
- Giants
- Dwarven automatons
- Dragons (supporting DD with patch - only Nexus version here[worldrpg.altervista.org])
- Chaurus

Changelog[worldrpg.altervista.org]

Full description here[worldrpg.altervista.org]

SAI Vampires & Monsters is available also in Curse[www.curse.com]


Note:
If you wish to extend all the modifies to all Skyrim improving AI even for npcs, animals and all other features, you have to download the Nexus full version here[worldrpg.altervista.org].

Languages: English, Italian*


*Italian language:
Versione italiana disponibile dal download sul sito tramite Nexus installer qui[worldrpg.altervista.org]

Changelog[worldrpg.altervista.org]
45 Comments
Harmless Sheep May 8, 2017 @ 1:49am 
This makes vampires immortal once you hit level 100+, even enchanted magic weapons with 700+ damage in one hit don't do anything except lower their health by a bit, after which they instantly regenerate their hp.
Warrior Within  [author] Jul 28, 2016 @ 11:06am 
it depends, this work has been very long and any short description do not do justice. Please refer to official description elseway test it and judge yourself.
Raven Jul 22, 2016 @ 11:53am 
does this make the undead behave stronger and faster?
ww and vampires alike?
Warrior Within  [author] May 9, 2015 @ 5:21am 
Thanks to the essential helpful tips of Nazenn (a Steam user) I will be able to update this module again!!! Others Supernatural modules of mine which were created during this troubleshooting workaround will be replaced by shortcoming updates of this one.
Warrior Within  [author] Mar 14, 2015 @ 1:49pm 
they do, according to their resistances. Ex: you can burn a vampire with a spell in the left hand and strike with any weap (also not magic) in the right one dealing 100% damage. Similarly striking a vampire with any flaming weap they will sugger 100% dmg too. Finding the weakness to magic to creatures can be turned into advantages in melee too. SAI is pretty thorough this is why with SAI - Bestiary mod it can be included a Bestiary book that explain most weaknesses.
TLS - Corgserker Mar 14, 2015 @ 1:13pm 
About the Vampire part of SAI: if they take damage from magic weapons, do they also take damage from spells?
Warrior Within  [author] Dec 8, 2014 @ 3:13am 
@MCDS: Hi, this module add SAI AI, resistances and much other tweaks to ALL npcs, which they include of course atronachs and others summoned creatures. In my website you can find the lastest complete version http://worldrpg.altervista.org/sai.html which include also others AI & Dragonborn in an allin1 installer.
Warrior Within  [author] Nov 7, 2014 @ 1:07pm 
Yes, sorry if I feel so vague but I dont remeber exactly cause I switched many games after Skyrim and some months passed by, but I barely recall something about ranking and abilities, for example these one you mentioned. If you notice a Volikar act so, surely means that SAI is running behind the scenes. I will make further tests as I am already fixing some minor issues that are occurring in Helgen due to Alduin size I guess and updated compatibility for SkyTest - Animals & Predators too.
IC Nov 7, 2014 @ 11:13am 
Is that normal? not every vampire have the same fighting style, depending on their rank I guess.... for example... Fledglings seem to use only their weapon and drain life spell, while Vokihar vampires use bat cloak, bat transforming, blink, summon a gargoyle and drain life.
it's really different from the old version that vampires uses its skill a little but they prefer to move fast, punch fast and use bat transforming frequently.

Just want to make sure that this is what you intend to do, it's cool though both new and old version of the mod.
Warrior Within  [author] Nov 6, 2014 @ 12:32pm 
@McStealthy: nothing at all with this alone, if you need it stuck to Advanced Werewolves Special Edition in my ws.

@Ekuse: really I dont have any idea... btw im installing back Skyrim right now.. so I will check. Btw I realized an install guide in my webpage that aim to improve compatibility and sai will surely work.