Reassembly

Reassembly

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Laps's Vanilla Factions Basics Complete
   
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Tags: blocks, ships
File Size
Posted
Updated
941.409 KB
Sep 30, 2020 @ 5:57pm
Oct 1, 2020 @ 8:57am
3 Change Notes ( view )

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Laps's Vanilla Factions Basics Complete

In 2 collections by Laps
Lap's Reassembly Mods
12 items
The Extension Kit
9 items
Description
Have you ever noticed that besides Terran and Farmer, the Vanilla Factions lack basic blocks?

That the Crystaline lack a storage block?
Or that their Station has no FACTORY, or PD?
Or that the Red mothership has no storage blocks on it?
Or that the Tinkrell lack a harvester block? ( And the Reds, and the Crystaline? )
And that the Bees's R Storage relies on costly Power Generator blocks which is debilitating for storage vessels?

This mod fixes those frustrating little design choices.

By making the Vanilla Factions Basically Completed.




Adds :

Modules:
- Red, Tinkrel, Crystaline; harvesters.
- Crystaline, Bee; storage.
- Adds these components to most ships.

Fleets:
- Adds PD and storage to the Crystaline fleet.
- Adds FACTORIES to the Crystalline Command Station.
- Adds storage and harvesters to the Red Fleet.
- Adds STORAGE to the Red Mothership.
- Adds storage to the Bee Fleet.
- Adds harvesters to the Tinkrell Fleet.

- Names, to make it easy to tell when you're looking at a VFBC ship.
- Renames the Red Mothership to it's old name, "Research Mothership"
- Crystalline Station "Plutonium" now called "Plutonium 238"
- Tinkrell Station CB-1 named "CommandBase-1"

Brings the Red mothership up from 0 storage, to a mind-bending 19. For a total of 3800R capacity.
Brings the Crystal Station up from 0 Point Defence, to a mind-melting 20(or more?).
8 Comments
Mionikoi Feb 22 @ 9:51am 
I noticed this too. The author hasn't replied since 2021. Maybe Laps moved on? If not, Hello there!
Lobsterperson Feb 16, 2023 @ 8:23pm 
Used to work fine, just recently the ships this adds are passive. The mod menu says this gives off like 70 errors so it might've broke with a patch or something.
CloudBirb Apr 23, 2021 @ 10:47pm 
Was the same for me until I removed this mod. Oh well.
Laps  [author] Jan 4, 2021 @ 10:07am 
That's very interesting. But it shouldn't be the case at all.
Flash_Joghurt Jan 4, 2021 @ 9:49am 
For me this causes affected ships to be complety passive, even if its the only loaded mod. If I start a new cristalline capaign for example, my ship is the only one moving.
danny420dale Oct 4, 2020 @ 9:11am 
POGGERS
Stanislav Oct 1, 2020 @ 11:17pm 
Good
Laps  [author] Oct 1, 2020 @ 8:58am 
Update 1
- Adds FACTORIES to the Crystalline Command Station.
- All ships now properly replace their "non-basics-complete" counterparts in spawning.