Crusader Kings III

Crusader Kings III

266 ratings
Basic Nessassities - Happy Heraldry
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Sep 29, 2020 @ 9:53am
Oct 2, 2024 @ 8:28am
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Basic Nessassities - Happy Heraldry

In 1 collection by Princess Stabbity
Team Nessassity - Crusader Kings 3
2 items
Description
QUARTERING BE GONE!
Are you bothered by the cruel and unusual violence that the game inflicts upon your dynasty's Coat of Arms when someone forms a cadet branch?
Do you squint really hard when you see a massive inconsistency between pre-made houses and gameplay-generated ones?
Does the application of Euro-centric heraldic conventions across the entire world keep you up at night?

If the answer to any of the above is "yes"... then you put a lot more reasoning into it than I did!

I just wanted my CoA to be pretty! ┐( ̄ヮ ̄)┌

FEATURES
  • A set of Game Rules that allow you to decide how Cadet Branches generate their Coats of Arms. They can be inherited from the House Head's capital barony, they can keep the Dynastic crest, or they can generate a random design appropriate for the House Head's culture and religion (at least in game terms, don't get me started on how historical CoAs even are in many parts of the world in the first place)
  • An optional Game Rule that imposes an additional Level of Fame requirement on the creation of Cadet Branches. All credit to Neutrino! This is the exact same rule as the one included in More Game Rules.

COMPATIBILITY
  • This mod modifies the following vanilla Scripted Effects: found_cadet_house_decision_effect
  • This mod modifies the following vanilla Decision: create_cadet_branch_decision
  • As such, it is unlikely to be compatible with most mods that try to rebalance/restrict it.
  • HOWEVER, this mod does feature in-built compatibility with More Game Rules IF you place it after MGR in your load order
  • Incompatible with Ironman achievements

REQUIREMENTS
  • Crusader Kings 3, version 1.12.2.1+

RECOMMENDATIONS
Be sure to check out other mods by Team Nessassity!

If you are interested in our ongoing development, I occasionally post news on Discord[discord.com] and Patreon[www.patreon.com]!

Credits
  • Crusader Kings 3™
    Paradox Interactive
  • Team Nessassity:
    Princess Stabbity, Nessa & Teneb Kel
  • Others:
    Neutrino for the Cadet Branch Game Rule
107 Comments
Jet 3 hours ago 
when was the added rule of fame for cadets added? didnt notice it before
Bipedleek May 10 @ 7:03pm 
I think the latest update messed up the cadet coa mechanics? It's back to the annoying old checker heraldry. Admittedly I play with other coa mods like Patrum scuta so it's entirely possible they're what's causing the problem, but they haven't in the past
Princess Stabbity  [author] May 3 @ 1:49am 
Huh... shockingly, Khans of the Steppe do not seem to require an update from this mod @.@ It should still be working! Please let me know if anything is broken after all.

@Aemilia: Sure! Although no promises on the ETA. I'm planning to come back to actively modding CK3 closer to AUH's release so I'll probably look into expanding this mod then.

@AlanKO: Oh... That sounds like a headache; it must be buried somewhere in events instead of the decision scripts then. Okay, I'll add it to my huge pile of things to look at later.
Aemilia May 1 @ 9:48am 
P.S. Habsburgs for sure were using coa of Austria after obtaining margravate although they had their own of red lion, only later displayed in quartered coas and after dissolvemnt of HRE
Aemilia May 1 @ 9:46am 
Hi, can you add option that ai took coa after the highest or primary title? Like i think its more prestigious and actually took place ( Jagiellonians using polish eagle as their coa)
AlanKO Apr 30 @ 1:00am 
Thank you for this mod, can't imagine playing without it from now on!
I noticed a bug with administrative houses. When non house head becomes head of a new noble family, bypassing the decision to create the cadet branch, like when their liege goes from feudal to admin, or being granted a theme while no noble family of theirs yet exist... Then CoA of their house and noble family is created like in vanilla, by quartering.
I may be wrong about prerequisites, but I do see a lot of freshly created quartered CoA's in admin realms.
Princess Stabbity  [author] Mar 18 @ 11:12am 
@SalahadDin: I did a quick check yesterday and the patch did not touch any of the relevant scripts, so the current version should still be compatible. Feel free to ignore the version warning.
SalahadDin Mar 15 @ 8:33pm 
I love this mod so much, please update, thanks
Princess Stabbity  [author] Oct 20, 2024 @ 8:28am 
@blazeknave: I would love that! But sadly it's not really possible. The separate features of a CoA cannot be saved to variables, so partial changes like that cannot be done in soft code ._.
blazeknave Oct 8, 2024 @ 1:14am 
I love this mod - thank you! Have you considered an option to retain certain features of the original CoA? Like, barony or random generated but always same color set?.. or reuse the primary charge with barony colors? some way to create a shared continuity, while reapeing the benefits of the happiness already in this heraldy?