Crusader Kings III

Crusader Kings III

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Extra More Building Slots(16 slots)
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Sep 26, 2020 @ 11:45am
Mar 4 @ 9:22am
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Extra More Building Slots(16 slots)

Description
For CK3 ver. 1.12.*
Mod adds more building slots for common buildings.
Counties capitals now have 16 slots
Baronies 13 slots

Save compatibility:
not compatible with saves before mod switching-on
You should start new game.

Compatibility:
Mod heavily changes guiwindow_county_view.gui
Also changes small part in NProvince в common\defines\defines.txt

Mod compaible with Realms in exile. Should be placed after(below) 'Realms in Exile' in playset.

Here lays patch for more slots 16 and Dynamic Trade Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2840301839

Compatibility patch for Flexible Holding Types(updated)
https://steamcommunity.com/sharedfiles/filedetails/?id=2246835419

Elder Kings patch (not updated for 1.12)
https://steamcommunity.com/sharedfiles/filedetails/?id=2893651850

AGOT patch (updated for 1.12)
https://steamcommunity.com/sharedfiles/filedetails/?id=2964897887

Rajas of Asia patch (updated for 1.12)
https://steamcommunity.com/sharedfiles/filedetails/?id=2972778559

Always Move Realm Capital patch
https://steamcommunity.com/sharedfiles/filedetails/?id=2993601469

LotR patch (not updated for 1.12)
https://steamcommunity.com/sharedfiles/filedetails/?id=2995830902

The Fallen Eagle patch (updated for 1.12)
https://steamcommunity.com/sharedfiles/filedetails/?id=3003634199

Wegth of Crown patch (updated for 1.12)
https://steamcommunity.com/sharedfiles/filedetails/?id=3015988722

Not compatible with Ironman and Achievments.
This is separate branch of More building Slots. Please don't use both mods together.
164 Comments
misha_archmage  [author] Apr 27 @ 8:59am 
@Barbecue Don't worry, all fine.
Barbecue Apr 27 @ 8:28am 
I made a comment saying this didn't work but had way too many conflicting mods. Works like a charm, thank you so much for keeping this mod updated!
misha_archmage  [author] Mar 16 @ 12:39pm 
@NukerMunky Do you use any other mods? If yes, please write mod-list here.
NukerMunky Mar 16 @ 12:33pm 
I'm having an issue where all my County/Barony and even Special Duchy Buildings are missing all their info.

Like, they show me what their price is in gold, but they are not showing me any of the effects the buildings have, like County Control or Development, or M@A modifiers for stationing them there.


Any Ideas?
Lotus Mar 14 @ 10:42pm 
Thank you
This is going to help so much with fixing the massive plague issues I have on my pre-patch empire
misha_archmage  [author] Mar 9 @ 1:47pm 
@CrazyCheater No, mod updated for 1.12. I have some compatibility patches for mods which not updated. They not updated for 1.12, can be used if loaded after this. County file will be overridden.
CrazyCheater Mar 9 @ 12:46pm 
Btw do you still have your 1.11.x version and could upload that for all the conversion mods which arent on the new patch yet?
CrazyCheater Mar 9 @ 6:01am 
@misha_archmage thats actually not true. Achievements are mod compatible for months now and with this your mod is aswell :)
nsinger998 Mar 6 @ 10:32pm 
Man, You really have your hands full with this last patch/dlc. I wish you luck!
misha_archmage  [author] Mar 4 @ 3:07pm 
@GabWinter Any mod, except graphical is not compatible with achievement