Crusader Kings III

Crusader Kings III

563 ratings
Private Army: Improved House Guard
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1.676 MB
Sep 21, 2020 @ 8:38pm
Dec 6, 2020 @ 3:57pm
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Private Army: Improved House Guard

Description
This mod improves the Private Army capstone dynasty perk in several ways, making it more worth taking as in Vanilla 1.2.x it is fairly underwhelming.



Private Army: House Guard Improved Feautures
* There are now two House Gaurd units, split into Elite House Guard (Heavy Infantry) and Elite Cavalry Guard (Heavy Cavalry).
* Elite House Guard are a modified version of the Vanilla House Guard with improved stats. They cost 1000 gold to purchase but have no unraised upkeep cost and only minimal raised cost. They counter nearly all unit types.
* Elite House Cavalry are heavy cavalry units drawn from the most loyal and skilled cavalrymen of the realm and are designed to guard dynasty members while they travel. They also have improved stats over base heavy cavalry, and have excellent Screen ability allowing them to cover an Army in retreat. Similar to house guard they cost 1500 gold to purchase but have no unraised upkeep and minimal raised.
* Both new units have custom icons and artworks.

Planned Feautures
* Added event flavor / options, allowing for house guard to give special options to protect against plots or help facilitate said. Add similar options for House Cavalry when on pligrimages and similar.

Ironman / Achievements
* This mod changes the checksum / gameplay as so no achievements can be earned with it enabled.

Support the Mod
I used to work in hospitality and have lost my job due to the pandemic, giving me plenty of time to work on mods but not a lot of money, if you like what I do please consider supporting me by fueling my coffee addiction or a small donation.

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99 Comments
Rykhath Mar 29 @ 7:36pm 
I can fix this so you don't get them by default.
Fucking Xi jin ping ping Jan 24, 2023 @ 4:03pm 
too unbalanced mod
jzachar1 Jan 19, 2023 @ 5:40am 
Will be all over this mod if there is a way to fix the issue of everyone having it
sanjin84 Jul 17, 2022 @ 7:16am 
Hi. Any way you can fix the mod so not everyone gets this at the beginning?
Arathen May 19, 2022 @ 11:12am 
Confirming that everyone gets it at the 867 start date which makes weak vassals extremely dangerous in factions for example. Really frustrating gameplay as no matter how much more troops you have you will lose if more then one enemy is fighting you. -unsubscribed until fixed
LonelyCookie Mar 3, 2022 @ 9:05am 
Looks like EVERYONE gets them at the 867 startdate by default making it horribly unbalanced.
Papa Feb 17, 2022 @ 9:18pm 
plz!!!!!!!!!!!!!!!!!!!!!!!!!!
Raven7_be Feb 13, 2022 @ 2:12am 
update plz!
Khanz1 Feb 11, 2022 @ 6:05pm 
Please update for 1.5